Commit Graph

359 Commits

Author SHA1 Message Date
Mr-Wiseguy c898edd749 Update RT64 and shader cache, add decals to N64 effect list in readme, bump version number to 1.0.0-rc2 2024-05-06 22:47:31 -04:00
Mr-Wiseguy b89d9c8508 More readme changes 2024-05-06 20:09:01 -04:00
Reonu f56b6c6b87
Fix the right edge on the purple background for scene title cards (#20) 2024-05-06 20:03:48 -04:00
Mr-Wiseguy 8a035386c0 Update readme 2024-05-06 19:01:34 -04:00
Mr-Wiseguy 25461da8ab First draft of readme 2024-05-06 18:09:39 -04:00
Mr-Wiseguy ac14e4ca3f Fixed overlay symbol (kerning table) being referenced directly, added map file generation to patch compilation 2024-05-06 14:11:00 -04:00
Mr-Wiseguy 4c3d48ba8f Added some more mode-specific camera interpolation logic 2024-05-05 23:09:33 -04:00
Mr-Wiseguy 18be149b7b Fixed rect alignment causing issues in horseback target practice 2024-05-05 23:09:19 -04:00
Mr-Wiseguy af165cb21c Various transform tagging 2024-05-05 19:09:11 -04:00
Mr-Wiseguy 47de6032d9 Fixed autosave timing when loading file or after moon crash 2024-05-05 00:27:08 -04:00
Mr-Wiseguy db41873d69 Fixed save deletion using the wrong file number 2024-05-04 23:48:42 -04:00
Mr-Wiseguy 300af8c8c4 Made loading a save start the slow autosave timer instead of the normal one 2024-05-04 23:36:08 -04:00
Mr-Wiseguy d1fb2bd278 Made Song of Time/game completion saves delete the autosave and made moon crash resets give the player extra time before an autosave triggers 2024-05-04 22:47:35 -04:00
Mr-Wiseguy 73eac7c88d Make owl saves not get deleted on load if autosaving is enabled, updated autosave description 2024-05-04 20:42:53 -04:00
Reonu 2a72fc25ca
Skip owl statue text referencing save deletion if autosave is enabled (#19) 2024-05-04 20:40:45 -04:00
Mr-Wiseguy 83b196a4e5 Move rmlui reload to F10 and make F11 toggle fullscreen 2024-05-04 15:42:19 -04:00
Mr-Wiseguy 9ff794f502 Suppress enter key when alt is held to prevent stray inputs when using the fullscreen shortcut 2024-05-04 15:28:54 -04:00
Mr-Wiseguy a324b7853d Made loading autosaves spawn the player in dungeons when the save was made while in a dungeon 2024-05-04 14:32:33 -04:00
Mr-Wiseguy 54b862599c Implemented UI for controlling autosaving, fixed general config defaults not being applied correctly 2024-05-04 13:08:14 -04:00
Mr-Wiseguy 7034243ff6 Update RT64 2024-05-04 02:10:58 -04:00
Mr-Wiseguy 0faf51e8a2 Disable autosave debug 2024-05-04 02:08:59 -04:00
Mr-Wiseguy b7775e1e96 Implement rewind button in save menu to load the base file instead of the owl save/autosave 2024-05-04 01:20:14 -04:00
Mr-Wiseguy 3fdb2dc001 Fixed integer overflow in audio buffer calculations, added workaround to speed up audio if too many samples get queued somehow (prevents audio lag bug) 2024-05-04 00:28:42 -04:00
Mr-Wiseguy 55aa02c4b3 Added camera interpolation workarounds for specific modes or scenes 2024-05-03 19:55:34 -04:00
Reonu 619325366e
Add 'player can pause' check to autosave logic (#17) 2024-05-03 13:01:53 -04:00
Reonu 20d6f56644
Fix saves getting deleted on SoT save (#16) 2024-05-03 12:57:49 -04:00
Reonu 6aaf0bbd71
Interpolation fixes for snowhead/ikana boulders and beaver race rings (#18) 2024-05-03 12:57:07 -04:00
Mr-Wiseguy 76a879359e Refined conditions for when autosaving is allowed 2024-05-02 02:38:17 -04:00
thecozies 7491eabde0
Cont/kb/mouse focus priorities and behaviors reworked (#15)
* ensure focus after cont/kb input + enable mouse on SDL_QUIT + force focus to prompt while open

* only force prompt focus if mouse is not active

* default kb input, mouse click switches to kb focused input
2024-05-02 01:51:09 -04:00
Mr-Wiseguy 956db3366f Moved UI resource destruction to RT64 deinit hook, temporarily disabled shader cache as it's out of date 2024-05-01 04:25:22 -04:00
Mr-Wiseguy 11012cdfc6 WIP autosave functionality 2024-05-01 04:06:53 -04:00
Mr-Wiseguy 1ef8656a93 Asynchronous saving 2024-05-01 02:38:33 -04:00
Mr-Wiseguy b9c9e65672 Changed save directory on linux to $HOME/.config/appname 2024-05-01 02:38:33 -04:00
thecozies 52278c5a4d
disable cursor movement threshold when controller is the primary input (#14) 2024-04-30 10:41:22 -04:00
thecozies 1ec20de2f5
Show quit game prompt when attempting to close window (#13) 2024-04-30 10:30:39 -04:00
thecozies 0aafcb6ee2
Fix directional navigation between options with msaa options being disabled (#12) 2024-04-30 10:29:38 -04:00
thecozies d555f0c65b
Apply graphics conf changes with F on kb or X/Start on cont (#11) 2024-04-30 10:29:02 -04:00
Mr-Wiseguy 8a70b2313e Fix issue where an invalid element can take focus if mouse movement happens immediately 2024-04-27 17:33:51 -04:00
Mr-Wiseguy fab4f66903 Fixed cmake sometimes not linking required libraries on linux 2024-04-27 16:04:13 -04:00
Mr-Wiseguy 7c37f8ef8e Fixed race condition with thread deletion, update RT64 2024-04-27 15:06:26 -04:00
Mr-Wiseguy 598948bfb6 Implemented shader cache preloading 2024-04-27 00:02:10 -04:00
Mr-Wiseguy a6f94f9e2e Added special defaults for steam deck and embedded linux icon png into binary 2024-04-26 22:41:41 -04:00
Mr-Wiseguy 3537a22ccd Fixed description of mouse aiming, made D-Pad icon translucent if none of its items have been obtained yet 2024-04-26 19:35:19 -04:00
Mr-Wiseguy b28614b128 Implemented mouse aiming 2024-04-26 01:48:26 -04:00
Mr-Wiseguy 539497f84d Forced camera interpolation in Camera_Fixed1 mode to fix several incorrect camera skips 2024-04-25 23:49:06 -04:00
Reonu c4b89613ab Fix Linux build and locale 2024-04-25 15:51:04 +01:00
Mr-Wiseguy ac2150b0fa Fix shader compilation on Linux 2024-04-25 03:07:06 -04:00
Reonu dd1315e6eb Add Linux fullscreen support (#8)
Temporary workaround for RT64 not supporting full screen in Linux
2024-04-25 03:06:12 -04:00
Reonu 25a3837b37 Add Linux taskbar icon (#6) 2024-04-25 03:04:18 -04:00
Mr-Wiseguy a6e34bb49b Changes to fix compilation on linux 2024-04-25 03:04:14 -04:00