Made loading a save start the slow autosave timer instead of the normal one

This commit is contained in:
Mr-Wiseguy 2024-05-04 23:18:32 -04:00
parent d1fb2bd278
commit 300af8c8c4
1 changed files with 2 additions and 1 deletions

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@ -1,6 +1,7 @@
#include "patches.h"
#include "play_patches.h"
#include "z64save.h"
#include "z64horse.h"
#include "overlays/gamestates/ovl_file_choose/z_file_select.h"
#include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h"
#include "overlays/actors/ovl_Obj_Warpstone/z_obj_warpstone.h"
@ -423,7 +424,7 @@ void autosave_post_play_update(PlayState* play) {
}
void autosave_init() {
autosave_reset_timer();
autosave_reset_timer_slow();
Lib_MemCpy(&prev_save_ctx, &gSaveContext, offsetof(SaveContext, fileNum));
}