disable cursor movement threshold when controller is the primary input (#14)

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thecozies 2024-04-30 09:41:22 -05:00 committed by GitHub
parent 1ec20de2f5
commit 52278c5a4d
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3 changed files with 11 additions and 0 deletions

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@ -114,6 +114,8 @@ namespace recomp {
};
PromptContext *get_prompt_context(void);
bool get_cont_active(void);
}
#endif

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@ -191,6 +191,10 @@ void recomp::set_cont_or_kb(bool cont_interacted) {
}
}
bool recomp::get_cont_active() {
return cont_active;
}
void close_config_menu_impl() {
recomp::save_config();

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@ -1260,6 +1260,11 @@ void draw_hook(RT64::RenderCommandList* command_list, RT64::RenderFramebuffer* s
}
last_mouse_pos[0] = cur_event.motion.x;
last_mouse_pos[1] = cur_event.motion.y;
// if controller is the primary input, don't use mouse movement to allow cursor to reactivate
if (recomp::get_cont_active()) {
break;
}
}
// fallthrough
case SDL_EventType::SDL_MOUSEBUTTONDOWN: