Fixed race condition with thread deletion, update RT64
This commit is contained in:
parent
598948bfb6
commit
7c37f8ef8e
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@ -53,3 +53,6 @@ imgui.ini
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rt64.log
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node_modules/
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# Recompiler Linux binary
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N64Recomp
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@ -223,6 +223,7 @@ if (WIN32)
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endif()
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if (LINUX)
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find_package(SDL2 REQUIRED)
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find_package(X11 REQUIRED)
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# Generate icon_bytes.c from the app icon PNG.
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@ -232,6 +233,11 @@ if (LINUX)
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)
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target_sources(Zelda64Recompiled PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/icon_bytes.c)
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message(STATUS "SDL2_FOUND = ${SDL2_FOUND}")
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message(STATUS "SDL2_INCLUDE_DIRS = ${SDL2_INCLUDE_DIRS}")
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target_include_directories(Zelda64Recompiled PRIVATE ${SDL2_INCLUDE_DIRS})
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message(STATUS "X11_FOUND = ${X11_FOUND}")
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message(STATUS "X11_Xrandr_FOUND = ${X11_Xrandr_FOUND}")
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message(STATUS "X11_INCLUDE_DIR = ${X11_INCLUDE_DIR}")
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@ -249,7 +255,7 @@ if (LINUX)
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include_directories(${FREETYPE_LIBRARIES})
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target_link_libraries(Zelda64Recompiled PRIVATE ${FREETYPE_LIBRARIES})
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target_link_libraries(Zelda64Recompiled PRIVATE "-latomic")
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target_link_libraries(Zelda64Recompiled PRIVATE "-latomic -static-libstdc++")
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endif()
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target_link_libraries(Zelda64Recompiled PRIVATE
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2
lib/rt64
2
lib/rt64
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@ -1 +1 @@
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Subproject commit 404f38c8061b40f19d92febe172d035dc9a82a3e
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Subproject commit 92ae002acf9c344fed5575d6def79fb6a8207181
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@ -68,8 +68,7 @@ bool do_send(RDRAM_ARG PTR(OSMesgQueue) mq_, OSMesg msg, bool jam, bool block) {
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while (MQ_IS_FULL(mq)) {
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debug_printf("[Message Queue] Thread %d is blocked on send\n", TO_PTR(OSThread, ultramodern::this_thread())->id);
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ultramodern::thread_queue_insert(PASS_RDRAM GET_MEMBER(OSMesgQueue, mq_, blocked_on_send), ultramodern::this_thread());
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ultramodern::run_next_thread(PASS_RDRAM1);
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ultramodern::wait_for_resumed(PASS_RDRAM1);
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ultramodern::run_next_thread_and_wait(PASS_RDRAM1);
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}
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}
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@ -107,8 +106,7 @@ bool do_recv(RDRAM_ARG PTR(OSMesgQueue) mq_, PTR(OSMesg) msg_, bool block) {
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while (MQ_IS_EMPTY(mq)) {
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debug_printf("[Message Queue] Thread %d is blocked on receive\n", TO_PTR(OSThread, ultramodern::this_thread())->id);
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ultramodern::thread_queue_insert(PASS_RDRAM GET_MEMBER(OSMesgQueue, mq_, blocked_on_recv), ultramodern::this_thread());
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ultramodern::run_next_thread(PASS_RDRAM1);
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ultramodern::wait_for_resumed(PASS_RDRAM1);
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ultramodern::run_next_thread_and_wait(PASS_RDRAM1);
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}
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}
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@ -1,21 +1,20 @@
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#include "ultramodern.hpp"
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void ultramodern::run_next_thread(RDRAM_ARG1) {
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if (thread_queue_empty(PASS_RDRAM running_queue)) {
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throw std::runtime_error("No threads left to run!\n");
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}
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OSThread* to_run = TO_PTR(OSThread, thread_queue_pop(PASS_RDRAM running_queue));
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debug_printf("[Scheduling] Resuming execution of thread %d\n", to_run->id);
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to_run->context->running.signal();
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}
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void ultramodern::schedule_running_thread(RDRAM_ARG PTR(OSThread) t_) {
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debug_printf("[Scheduling] Adding thread %d to the running queue\n", TO_PTR(OSThread, t_)->id);
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thread_queue_insert(PASS_RDRAM running_queue, t_);
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TO_PTR(OSThread, t_)->state = OSThreadState::QUEUED;
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}
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void swap_to_thread(RDRAM_ARG OSThread *to) {
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debug_printf("[Scheduling] Thread %d giving execution to thread %d\n", TO_PTR(OSThread, ultramodern::this_thread())->id, to->id);
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// Insert this thread in the running queue.
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ultramodern::thread_queue_insert(PASS_RDRAM ultramodern::running_queue, ultramodern::this_thread());
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TO_PTR(OSThread, ultramodern::this_thread())->state = OSThreadState::QUEUED;
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// Unpause the target thread and wait for this one to be unpaused.
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ultramodern::resume_thread_and_wait(PASS_RDRAM to);
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}
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void ultramodern::check_running_queue(RDRAM_ARG1) {
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// Check if there are any threads in the running queue.
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if (!thread_queue_empty(PASS_RDRAM running_queue)) {
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@ -25,38 +24,11 @@ void ultramodern::check_running_queue(RDRAM_ARG1) {
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if (next_thread->priority > self->priority) {
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ultramodern::thread_queue_pop(PASS_RDRAM running_queue);
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// Swap to the higher priority thread.
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ultramodern::swap_to_thread(PASS_RDRAM next_thread);
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swap_to_thread(PASS_RDRAM next_thread);
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}
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}
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}
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void ultramodern::swap_to_thread(RDRAM_ARG OSThread *to) {
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debug_printf("[Scheduling] Thread %d giving execution to thread %d\n", TO_PTR(OSThread, ultramodern::this_thread())->id, to->id);
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// Insert this thread in the running queue.
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thread_queue_insert(PASS_RDRAM running_queue, ultramodern::this_thread());
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TO_PTR(OSThread, ultramodern::this_thread())->state = OSThreadState::QUEUED;
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// Unpause the target thread and wait for this one to be unpaused.
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ultramodern::resume_thread(to);
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ultramodern::wait_for_resumed(PASS_RDRAM1);
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}
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void ultramodern::wait_for_resumed(RDRAM_ARG1) {
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TO_PTR(OSThread, ultramodern::this_thread())->context->running.wait();
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// If this thread was marked to be destroyed by another thre, destroy it again from its own context.
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// This will actually destroy the thread instead of just marking it to be destroyed.
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if (TO_PTR(OSThread, ultramodern::this_thread())->destroyed) {
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osDestroyThread(PASS_RDRAM NULLPTR);
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}
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}
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void ultramodern::resume_thread(OSThread *t) {
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if (t->state != OSThreadState::QUEUED) {
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assert(false && "Threads should only be resumed from the queued state!");
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}
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t->state = OSThreadState::RUNNING;
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t->context->running.signal();
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}
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extern "C" void pause_self(RDRAM_ARG1) {
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while (true) {
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// Wait until an external message arrives, then allow the next thread to run.
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@ -86,7 +86,7 @@ void ultramodern::set_native_thread_name(const std::string& name) {
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void ultramodern::set_native_thread_priority(ThreadPriority pri) {
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// TODO linux thread priority
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printf("set_native_thread_priority unimplemented\n");
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// printf("set_native_thread_priority unimplemented\n");
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// int nPriority = THREAD_PRIORITY_NORMAL;
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// // Convert ThreadPriority to Win32 priority
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@ -116,7 +116,43 @@ void ultramodern::set_native_thread_priority(ThreadPriority pri) {
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std::atomic_int temporary_threads = 0;
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std::atomic_int permanent_threads = 0;
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static void _thread_func(RDRAM_ARG PTR(OSThread) self_, PTR(thread_func_t) entrypoint, PTR(void) arg) {
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void wait_for_resumed(RDRAM_ARG UltraThreadContext* thread_context) {
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TO_PTR(OSThread, ultramodern::this_thread())->context->running.wait();
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// If this thread's context was replaced by another thread or deleted, destroy it again from its own context.
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// This will trigger thread cleanup instead.
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if (TO_PTR(OSThread, ultramodern::this_thread())->context != thread_context) {
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osDestroyThread(PASS_RDRAM NULLPTR);
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}
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}
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void resume_thread(OSThread* t) {
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debug_printf("[Thread] Resuming execution of thread %d\n", t->id);
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t->context->running.signal();
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}
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void run_next_thread(RDRAM_ARG1) {
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if (ultramodern::thread_queue_empty(PASS_RDRAM ultramodern::running_queue)) {
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throw std::runtime_error("No threads left to run!\n");
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}
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OSThread* to_run = TO_PTR(OSThread, ultramodern::thread_queue_pop(PASS_RDRAM ultramodern::running_queue));
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debug_printf("[Scheduling] Resuming execution of thread %d\n", to_run->id);
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to_run->context->running.signal();
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}
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void ultramodern::run_next_thread_and_wait(RDRAM_ARG1) {
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UltraThreadContext* cur_context = TO_PTR(OSThread, thread_self)->context;
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run_next_thread(PASS_RDRAM1);
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wait_for_resumed(PASS_RDRAM cur_context);
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}
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void ultramodern::resume_thread_and_wait(RDRAM_ARG OSThread *t) {
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UltraThreadContext* cur_context = TO_PTR(OSThread, thread_self)->context;
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resume_thread(t);
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wait_for_resumed(PASS_RDRAM cur_context);
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}
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static void _thread_func(RDRAM_ARG PTR(OSThread) self_, PTR(thread_func_t) entrypoint, PTR(void) arg, UltraThreadContext* thread_context) {
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OSThread *self = TO_PTR(OSThread, self_);
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debug_printf("[Thread] Thread created: %d\n", self->id);
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thread_self = self_;
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@ -135,26 +171,35 @@ static void _thread_func(RDRAM_ARG PTR(OSThread) self_, PTR(thread_func_t) entry
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}
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// Signal the initialized semaphore to indicate that this thread can be started.
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self->context->initialized.signal();
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thread_context->initialized.signal();
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debug_printf("[Thread] Thread waiting to be started: %d\n", self->id);
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// Wait until the thread is marked as running.
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ultramodern::wait_for_resumed(PASS_RDRAM1);
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debug_printf("[Thread] Thread started: %d\n", self->id);
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try {
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// Run the thread's function with the provided argument.
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run_thread_function(PASS_RDRAM entrypoint, self->sp, arg);
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// The thread function terminated normally, so mark this thread as destroyed and run the next thread.
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self->destroyed = true;
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ultramodern::run_next_thread(PASS_RDRAM1);
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} catch (ultramodern::thread_terminated& terminated) {
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wait_for_resumed(PASS_RDRAM thread_context);
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// Make sure the thread wasn't replaced or destroyed before it was started.
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if (self->context == thread_context) {
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debug_printf("[Thread] Thread started: %d\n", self->id);
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try {
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// Run the thread's function with the provided argument.
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run_thread_function(PASS_RDRAM entrypoint, self->sp, arg);
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} catch (ultramodern::thread_terminated& terminated) {
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}
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}
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else {
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debug_printf("[Thread] Thread destroyed before being started: %d\n", self->id);
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}
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// Dispose of this thread after it completes and run the next queued thread.
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ultramodern::cleanup_thread(self);
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// Check if the thread hasn't been destroyed or replaced. If so, then the thread terminated or destroyed itself,
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// so mark this thread as destroyed and run the next queued thread.
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if (self->context == thread_context) {
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self->context = nullptr;
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run_next_thread(PASS_RDRAM1);
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}
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// Dispose of this thread now that it's completed or terminated.
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ultramodern::cleanup_thread(thread_context);
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// TODO fix these being hardcoded (this is only used for quicksaving)
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if ((self->id == 2 && self->priority == 5) || self->id == 13) { // slowly, flashrom
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// Otherwise, immediately start the thread and terminate this one.
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else {
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t->state = OSThreadState::QUEUED;
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ultramodern::resume_thread(t);
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resume_thread(t);
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//throw ultramodern::thread_terminated{};
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}
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}
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@ -202,11 +247,11 @@ extern "C" void osCreateThread(RDRAM_ARG PTR(OSThread) t_, OSId id, PTR(thread_f
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t->id = id;
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t->state = OSThreadState::STOPPED;
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t->sp = sp - 0x10; // Set up the first stack frame
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t->destroyed = false;
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// Spawn a new thread, which will immediately pause itself and wait until it's been started.
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// Pass the context as an argument to the thread function to ensure that it can't get cleared before the thread captures its value.
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t->context = new UltraThreadContext{};
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t->context->host_thread = std::thread{_thread_func, PASS_RDRAM t_, entrypoint, arg};
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t->context->host_thread = std::thread{_thread_func, PASS_RDRAM t_, entrypoint, arg, t->context};
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}
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extern "C" void osStopThread(RDRAM_ARG PTR(OSThread) t_) {
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@ -220,12 +265,6 @@ extern "C" void osDestroyThread(RDRAM_ARG PTR(OSThread) t_) {
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OSThread* t = TO_PTR(OSThread, t_);
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// Check if the thread is destroying itself (arg is null or thread_self)
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if (t_ == thread_self) {
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// Check if the thread was destroyed by another thread. If it wasn't, then this thread destroyed itself and a new thread
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// needs to be run.
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if (!t->destroyed) {
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t->destroyed = true;
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ultramodern::run_next_thread(PASS_RDRAM1);
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}
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throw ultramodern::thread_terminated{};
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}
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// Otherwise if the thread isn't stopped, remove it from its currrent queue.,
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ultramodern::thread_queue_remove(PASS_RDRAM t->queue, t_);
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}
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// Check if the thread has already been destroyed to prevent destroying it again.
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if (!t->destroyed) {
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UltraThreadContext* cur_context = t->context;
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if (cur_context != nullptr) {
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// Mark the target thread as destroyed and resume it. When it starts it'll check this and terminate itself instead of resuming.
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t->destroyed = true;
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t->context->running.signal();
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t->context = nullptr;
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cur_context->running.signal();
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}
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}
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@ -277,20 +317,18 @@ PTR(OSThread) ultramodern::this_thread() {
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}
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static std::thread thread_cleaner_thread;
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static moodycamel::BlockingConcurrentQueue<OSThread*> deleted_threads{};
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static moodycamel::BlockingConcurrentQueue<UltraThreadContext*> deleted_threads{};
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extern std::atomic_bool exited;
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void thread_cleaner_func() {
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using namespace std::chrono_literals;
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while (!exited) {
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OSThread* to_delete;
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UltraThreadContext* to_delete;
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if (deleted_threads.wait_dequeue_timed(to_delete, 10ms)) {
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printf("Deleting thread %d\n", to_delete->id);
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UltraThreadContext* cur_context = to_delete->context;
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to_delete->context = nullptr;
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debug_printf("[Cleanup] Deleting thread context %p\n", to_delete);
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cur_context->host_thread.join();
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delete cur_context;
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to_delete->host_thread.join();
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delete to_delete;
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}
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}
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}
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@ -299,8 +337,8 @@ void ultramodern::init_thread_cleanup() {
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thread_cleaner_thread = std::thread{thread_cleaner_func};
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}
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void ultramodern::cleanup_thread(OSThread *t) {
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deleted_threads.enqueue(t);
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void ultramodern::cleanup_thread(UltraThreadContext *cur_context) {
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deleted_threads.enqueue(cur_context);
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}
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void ultramodern::join_thread_cleaner_thread() {
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@ -103,7 +103,6 @@ typedef struct OSThread_t {
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int32_t pad3;
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UltraThreadContext* context; // An actual pointer regardless of platform
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int32_t sp;
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bool destroyed;
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} OSThread;
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typedef u32 OSEvent;
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@ -77,12 +77,10 @@ void wait_for_external_message(RDRAM_ARG1);
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// Thread scheduling.
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void check_running_queue(RDRAM_ARG1);
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void wait_for_resumed(RDRAM_ARG1);
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void run_next_thread(RDRAM_ARG1);
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void swap_to_thread(RDRAM_ARG OSThread *to);
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void resume_thread(OSThread* t);
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void run_next_thread_and_wait(RDRAM_ARG1);
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void resume_thread_and_wait(RDRAM_ARG OSThread* t);
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void schedule_running_thread(RDRAM_ARG PTR(OSThread) t);
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void cleanup_thread(OSThread *t);
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void cleanup_thread(UltraThreadContext* thread_context);
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uint32_t permanent_thread_count();
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uint32_t temporary_thread_count();
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struct thread_terminated : std::exception {};
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