Commit Graph

111 Commits

Author SHA1 Message Date
Reonu 23eb6b7eea
Support for high precision framebuffers and dither noise (RT64) (#252)
* 64 bit framebuffer for rt64

* Remove mention of motion blur cap from readme

* Add graphics.json option to control high precision framebuffers, disable clamping alpha for accumulation blur when using high precision FBs

* Increase dither noise strength at higher resolutions to make it more noticeable

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Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
2024-05-26 01:24:46 -04:00
Reonu 41e737249e
Fix "Dawn of the X day" screen ending too early (#266) 2024-05-25 23:41:00 -04:00
Mr-Wiseguy b791a4aa1d
1.0.1 Hotfixes (#190)
* Fixed bug with autosaving where some flags weren't updated in the save buffer

* Display message boxes for RT64 initialization errors

* Bump version number to 1.0.1
2024-05-18 18:46:11 -04:00
David Chavez 7e8782c114
Building Instructions & CI (#178)
Co-authored-by: Mr-Wiseguy <mrwiseguyromhacking@gmail.com>
2024-05-18 04:23:48 +02:00
Reonu f56b6c6b87
Fix the right edge on the purple background for scene title cards (#20) 2024-05-06 20:03:48 -04:00
Mr-Wiseguy ac14e4ca3f Fixed overlay symbol (kerning table) being referenced directly, added map file generation to patch compilation 2024-05-06 14:11:00 -04:00
Mr-Wiseguy 4c3d48ba8f Added some more mode-specific camera interpolation logic 2024-05-05 23:09:33 -04:00
Mr-Wiseguy 18be149b7b Fixed rect alignment causing issues in horseback target practice 2024-05-05 23:09:19 -04:00
Mr-Wiseguy af165cb21c Various transform tagging 2024-05-05 19:09:11 -04:00
Mr-Wiseguy 47de6032d9 Fixed autosave timing when loading file or after moon crash 2024-05-05 00:27:08 -04:00
Mr-Wiseguy db41873d69 Fixed save deletion using the wrong file number 2024-05-04 23:48:42 -04:00
Mr-Wiseguy 300af8c8c4 Made loading a save start the slow autosave timer instead of the normal one 2024-05-04 23:36:08 -04:00
Mr-Wiseguy d1fb2bd278 Made Song of Time/game completion saves delete the autosave and made moon crash resets give the player extra time before an autosave triggers 2024-05-04 22:47:35 -04:00
Mr-Wiseguy 73eac7c88d Make owl saves not get deleted on load if autosaving is enabled, updated autosave description 2024-05-04 20:42:53 -04:00
Reonu 2a72fc25ca
Skip owl statue text referencing save deletion if autosave is enabled (#19) 2024-05-04 20:40:45 -04:00
Mr-Wiseguy a324b7853d Made loading autosaves spawn the player in dungeons when the save was made while in a dungeon 2024-05-04 14:32:33 -04:00
Mr-Wiseguy 54b862599c Implemented UI for controlling autosaving, fixed general config defaults not being applied correctly 2024-05-04 13:08:14 -04:00
Mr-Wiseguy 0faf51e8a2 Disable autosave debug 2024-05-04 02:08:59 -04:00
Mr-Wiseguy b7775e1e96 Implement rewind button in save menu to load the base file instead of the owl save/autosave 2024-05-04 01:20:14 -04:00
Mr-Wiseguy 55aa02c4b3 Added camera interpolation workarounds for specific modes or scenes 2024-05-03 19:55:34 -04:00
Reonu 619325366e
Add 'player can pause' check to autosave logic (#17) 2024-05-03 13:01:53 -04:00
Reonu 20d6f56644
Fix saves getting deleted on SoT save (#16) 2024-05-03 12:57:49 -04:00
Reonu 6aaf0bbd71
Interpolation fixes for snowhead/ikana boulders and beaver race rings (#18) 2024-05-03 12:57:07 -04:00
Mr-Wiseguy 76a879359e Refined conditions for when autosaving is allowed 2024-05-02 02:38:17 -04:00
Mr-Wiseguy 11012cdfc6 WIP autosave functionality 2024-05-01 04:06:53 -04:00
Mr-Wiseguy 1ef8656a93 Asynchronous saving 2024-05-01 02:38:33 -04:00
Mr-Wiseguy 3537a22ccd Fixed description of mouse aiming, made D-Pad icon translucent if none of its items have been obtained yet 2024-04-26 19:35:19 -04:00
Mr-Wiseguy b28614b128 Implemented mouse aiming 2024-04-26 01:48:26 -04:00
Mr-Wiseguy 539497f84d Forced camera interpolation in Camera_Fixed1 mode to fix several incorrect camera skips 2024-04-25 23:49:06 -04:00
Mr-Wiseguy 5382ce6fd0 Transform tagging for clear tag actor (mainly for bomb explosions), update RT64 2024-04-24 14:56:23 -04:00
thecozies af3c4f4df7 update rumble on vi thread 2024-04-16 10:58:43 -04:00
thecozies 51759611e1 control rumble intensity to mimic n64 rumble pak & separate rumble from input 2024-04-16 10:58:43 -04:00
Mr-Wiseguy a293673a32 Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance 2024-04-15 20:05:31 -04:00
Mr-Wiseguy 76ec1f379b Transform tagging for moon/giants chamber/lost woods particles, fixed missing nfd init 2024-04-06 18:04:55 -04:00
Mr-Wiseguy 45bbd40b12 Fix bug with pause tiles being in wrong location when unpausing, update RT64 2024-04-06 12:42:15 -04:00
Mr-Wiseguy 460d1aafb4 Added patches for skipping interpolation when actors get teleported in cutscenes 2024-04-06 00:34:10 -04:00
thecozies 65ced0c594 added set time debug ui 2024-04-05 11:25:45 -05:00
Mr-Wiseguy 50536bf737 Patched ocarina wipe effects to work in widescreen by injecting new vertex and triangle lists 2024-04-04 20:37:08 -04:00
Mr-Wiseguy 636f312823 Add debug set time hook 2024-04-04 17:24:45 -04:00
Mr-Wiseguy 6848645854 Fixed pause menu buttons not interpolating, skipped cursor interpolation when it moves, fixed pause menu panels popping in on widescreen 2024-04-04 02:11:48 -04:00
Mr-Wiseguy 407b6e547c Fixed stutter caused by saving by adding a sleep in the saving loop, fixed bug with timers not resuming due to a negative remaining duration 2024-04-02 22:16:31 -04:00
Mr-Wiseguy fcc4eb6351 Tweaked input latency patch to help prevent microstutters, updated RT64 2024-04-02 18:21:05 -04:00
Mr-Wiseguy 2e4988da2b Fixed ortho tri textbox patch in Bomber's notebook 2024-04-02 00:49:32 -04:00
Mr-Wiseguy ea61c2bc73 Switched letterbox rects to ortho tris so they could be interpolated,
updated RT64 to fix projection matching issue
2024-04-01 23:33:26 -04:00
Mr-Wiseguy 6ce38f5325 Changed textboxes to be ortho tris so they'd get interpolated, update RT64 2024-04-01 18:52:26 -04:00
Mr-Wiseguy 9763cae32b Fixed telescope effect breaking when the scale is 0 2024-04-01 14:42:33 -04:00
Mr-Wiseguy d741c4f4dd Skip rotation interpolation on the ground in the intro cutscene 2024-04-01 03:40:54 -04:00
Mr-Wiseguy 4c5f48a2c3 Add check for programmable sample positions for MSAA settings, fixed fullscreen option going out of sync with alt+enter shortcut 2024-04-01 03:19:16 -04:00
Mr-Wiseguy 81fca5bf96 Implemented system for detecting billboards and disabling rotation interpolation for them during camera cuts, update RT64 2024-03-31 23:12:22 -04:00
Mr-Wiseguy 30e66ab12b Add system for skipping skeleton interpolation for a given actor and applied it to Happy Mask Salesman, tagged fireworks 2024-03-31 16:39:47 -04:00