SeanOMik
|
06a4301c23
|
lua: create type defs for Vec2, Vec3, Vec4, Quat, Transform, and DeltaTime
|
2024-10-04 15:07:42 -04:00 |
SeanOMik
|
d6d6b2df72
|
game: improve event system
|
2024-09-27 21:03:57 -04:00 |
SeanOMik
|
8545e7e27d
|
render: rewrite PCF for spot lights to somehow fix PCSS directional lights
CI / build (pull_request) Successful in 9m48s
Details
|
2024-08-09 22:01:57 -04:00 |
SeanOMik
|
a85178eeea
|
Revert "render: shadow maps and PCF for spot lights"
This reverts commit 8c1738334c .
|
2024-08-09 21:51:56 -04:00 |
SeanOMik
|
8c1738334c
|
render: shadow maps and PCF for spot lights
|
2024-07-24 20:10:32 -04:00 |
SeanOMik
|
bcc035ab91
|
Some cleanup
|
2024-03-09 00:46:42 -05:00 |
SeanOMik
|
e6b4e83dee
|
scripting: fix math type wrapper macro for lua. Expose math types as userdata through LuaProxy trait
|
2024-02-19 17:57:48 -05:00 |
SeanOMik
|
189d05e323
|
split the math module into a lyra-math crate, implement Reflect and Component for Transform
|
2024-01-13 11:51:16 -05:00 |