SeanOMik
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fa6511bff1
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render: create TileMap with a 'RelativeToTile' component to position entities along the grid
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2024-11-30 22:12:17 +00:00 |
SeanOMik
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e3b0b1de8f
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implement texture atlases for sprites, allow storage of assets not from a loader
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2024-11-30 22:12:17 +00:00 |
SeanOMik
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6b9561d9bd
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render: implement 2d sprite rendering
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2024-11-30 22:12:17 +00:00 |
SeanOMik
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4449172c2b
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render: implement PCSS for directional lights
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2024-07-18 23:43:08 -04:00 |
SeanOMik
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7ff67a194b
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create an example for testing shadow maps
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2024-06-28 16:15:21 -04:00 |
SeanOMik
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e00d0d71d1
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examples: move assets outside of testbed for other examples
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2024-03-30 22:20:53 -04:00 |