SimpleEngine/include/simpleengine/particle/particle.h

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//
// Created by SeanOMik on 3/21/2021.
// Github: https://github.com/SeanOMik
// Email: seanomik@gmail.com
//
#ifndef SIMPLEENGINE_PARTICLE_H
#define SIMPLEENGINE_PARTICLE_H
#include "../event.h"
#include "particle_property.h"
#include <SFML/Graphics/Rect.hpp>
#include <SFML/Graphics/Sprite.hpp>
#include <SFML/System/Time.hpp>
#include <SFML/System/Vector2.hpp>
#include <chrono>
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#include <memory>
namespace simpleengine {
namespace particle {
class Particle : public simpleengine::Event {
private:
using Super = simpleengine::Event;
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protected:
using ParticlePropertyPtr = std::unique_ptr<simpleengine::particle::ParticleProperty>;
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using ParticlePropertyVector = std::vector<ParticlePropertyPtr>;
public:
friend class ParticleEmitter;
template<class DurRep, class DurPeriod>
Particle(sf::Texture& texture, sf::Vector2f velocity, std::chrono::duration<DurRep, DurPeriod> lifetime, float rotation_velocity,
ParticlePropertyVector properties)
: Super(nullptr), velocity(velocity), rotation_velocity(rotation_velocity), properties(std::move(properties)) {
sprite.setTexture(texture);
birth_point = std::chrono::high_resolution_clock::now();
death_point = birth_point + lifetime;
// Trigger OnParticleSpawn for particle properities.
for (ParticlePropertyPtr& property : this->properties) {
property->OnParticleSpawn(*this);
}
}
Particle(const Particle& other);
Particle& operator=(Particle other);
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virtual void Update(const float& delta_time) override;
virtual void Render(sf::RenderTarget* target) override;
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template<class DurRep, class DurPeriod>
void SetLifetime(std::chrono::duration<DurRep, DurPeriod> lifetime) {
death_point = std::chrono::high_resolution_clock::now() + lifetime;
}
std::chrono::microseconds GetAge() const;
std::chrono::duration<long long, std::ratio<1, 1000000000>> GetLifetime() const;
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sf::Sprite sprite;
sf::Vector2f velocity;
float rotation_velocity;
ParticlePropertyVector properties;
private:
std::chrono::time_point<std::chrono::high_resolution_clock> birth_point;
std::chrono::time_point<std::chrono::high_resolution_clock> death_point;
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};
}
}
#endif //SIMPLEENGINE_PARTICLE_H