Mr-Wiseguy
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af165cb21c
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Various transform tagging
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2024-05-05 19:09:11 -04:00 |
Mr-Wiseguy
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47de6032d9
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Fixed autosave timing when loading file or after moon crash
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2024-05-05 00:27:08 -04:00 |
Mr-Wiseguy
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db41873d69
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Fixed save deletion using the wrong file number
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2024-05-04 23:48:42 -04:00 |
Mr-Wiseguy
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300af8c8c4
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Made loading a save start the slow autosave timer instead of the normal one
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2024-05-04 23:36:08 -04:00 |
Mr-Wiseguy
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d1fb2bd278
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Made Song of Time/game completion saves delete the autosave and made moon crash resets give the player extra time before an autosave triggers
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2024-05-04 22:47:35 -04:00 |
Mr-Wiseguy
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73eac7c88d
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Make owl saves not get deleted on load if autosaving is enabled, updated autosave description
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2024-05-04 20:42:53 -04:00 |
Reonu
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2a72fc25ca
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Skip owl statue text referencing save deletion if autosave is enabled (#19)
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2024-05-04 20:40:45 -04:00 |
Mr-Wiseguy
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a324b7853d
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Made loading autosaves spawn the player in dungeons when the save was made while in a dungeon
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2024-05-04 14:32:33 -04:00 |
Mr-Wiseguy
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54b862599c
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Implemented UI for controlling autosaving, fixed general config defaults not being applied correctly
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2024-05-04 13:08:14 -04:00 |
Mr-Wiseguy
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0faf51e8a2
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Disable autosave debug
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2024-05-04 02:08:59 -04:00 |
Mr-Wiseguy
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b7775e1e96
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Implement rewind button in save menu to load the base file instead of the owl save/autosave
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2024-05-04 01:20:14 -04:00 |
Mr-Wiseguy
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55aa02c4b3
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Added camera interpolation workarounds for specific modes or scenes
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2024-05-03 19:55:34 -04:00 |
Reonu
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619325366e
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Add 'player can pause' check to autosave logic (#17)
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2024-05-03 13:01:53 -04:00 |
Reonu
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20d6f56644
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Fix saves getting deleted on SoT save (#16)
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2024-05-03 12:57:49 -04:00 |
Reonu
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6aaf0bbd71
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Interpolation fixes for snowhead/ikana boulders and beaver race rings (#18)
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2024-05-03 12:57:07 -04:00 |
Mr-Wiseguy
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76a879359e
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Refined conditions for when autosaving is allowed
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2024-05-02 02:38:17 -04:00 |
Mr-Wiseguy
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11012cdfc6
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WIP autosave functionality
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2024-05-01 04:06:53 -04:00 |
Mr-Wiseguy
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1ef8656a93
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Asynchronous saving
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2024-05-01 02:38:33 -04:00 |
Mr-Wiseguy
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3537a22ccd
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Fixed description of mouse aiming, made D-Pad icon translucent if none of its items have been obtained yet
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2024-04-26 19:35:19 -04:00 |
Mr-Wiseguy
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b28614b128
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Implemented mouse aiming
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2024-04-26 01:48:26 -04:00 |
Mr-Wiseguy
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539497f84d
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Forced camera interpolation in Camera_Fixed1 mode to fix several incorrect camera skips
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2024-04-25 23:49:06 -04:00 |
Mr-Wiseguy
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5382ce6fd0
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Transform tagging for clear tag actor (mainly for bomb explosions), update RT64
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2024-04-24 14:56:23 -04:00 |
thecozies
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af3c4f4df7
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update rumble on vi thread
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2024-04-16 10:58:43 -04:00 |
thecozies
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51759611e1
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control rumble intensity to mimic n64 rumble pak & separate rumble from input
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2024-04-16 10:58:43 -04:00 |
Mr-Wiseguy
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a293673a32
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Update RT64 to fix Granny's story, tagged some more matrices to help with matching performance
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2024-04-15 20:05:31 -04:00 |
Mr-Wiseguy
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76ec1f379b
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Transform tagging for moon/giants chamber/lost woods particles, fixed missing nfd init
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2024-04-06 18:04:55 -04:00 |
Mr-Wiseguy
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45bbd40b12
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Fix bug with pause tiles being in wrong location when unpausing, update RT64
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2024-04-06 12:42:15 -04:00 |
Mr-Wiseguy
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460d1aafb4
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Added patches for skipping interpolation when actors get teleported in cutscenes
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2024-04-06 00:34:10 -04:00 |
thecozies
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65ced0c594
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added set time debug ui
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2024-04-05 11:25:45 -05:00 |
Mr-Wiseguy
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50536bf737
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Patched ocarina wipe effects to work in widescreen by injecting new vertex and triangle lists
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2024-04-04 20:37:08 -04:00 |
Mr-Wiseguy
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636f312823
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Add debug set time hook
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2024-04-04 17:24:45 -04:00 |
Mr-Wiseguy
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6848645854
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Fixed pause menu buttons not interpolating, skipped cursor interpolation when it moves, fixed pause menu panels popping in on widescreen
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2024-04-04 02:11:48 -04:00 |
Mr-Wiseguy
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407b6e547c
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Fixed stutter caused by saving by adding a sleep in the saving loop, fixed bug with timers not resuming due to a negative remaining duration
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2024-04-02 22:16:31 -04:00 |
Mr-Wiseguy
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fcc4eb6351
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Tweaked input latency patch to help prevent microstutters, updated RT64
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2024-04-02 18:21:05 -04:00 |
Mr-Wiseguy
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2e4988da2b
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Fixed ortho tri textbox patch in Bomber's notebook
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2024-04-02 00:49:32 -04:00 |
Mr-Wiseguy
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ea61c2bc73
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Switched letterbox rects to ortho tris so they could be interpolated,
updated RT64 to fix projection matching issue
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2024-04-01 23:33:26 -04:00 |
Mr-Wiseguy
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6ce38f5325
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Changed textboxes to be ortho tris so they'd get interpolated, update RT64
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2024-04-01 18:52:26 -04:00 |
Mr-Wiseguy
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9763cae32b
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Fixed telescope effect breaking when the scale is 0
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2024-04-01 14:42:33 -04:00 |
Mr-Wiseguy
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d741c4f4dd
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Skip rotation interpolation on the ground in the intro cutscene
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2024-04-01 03:40:54 -04:00 |
Mr-Wiseguy
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4c5f48a2c3
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Add check for programmable sample positions for MSAA settings, fixed fullscreen option going out of sync with alt+enter shortcut
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2024-04-01 03:19:16 -04:00 |
Mr-Wiseguy
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81fca5bf96
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Implemented system for detecting billboards and disabling rotation interpolation for them during camera cuts, update RT64
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2024-03-31 23:12:22 -04:00 |
Mr-Wiseguy
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30e66ab12b
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Add system for skipping skeleton interpolation for a given actor and applied it to Happy Mask Salesman, tagged fireworks
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2024-03-31 16:39:47 -04:00 |
Mr-Wiseguy
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31d2424774
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Fixed issue with latency patch not always starting with the correct behavior
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2024-03-30 22:44:08 -04:00 |
Mr-Wiseguy
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1651298a2c
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Fixed crash caused by input latency reduction patch
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2024-03-30 20:00:02 -04:00 |
Mr-Wiseguy
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1caf81e1cf
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Reduce alpha clamp for blur to prevent image retention, update RT64
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2024-03-28 20:53:17 -04:00 |
Mr-Wiseguy
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fe284112bc
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Update RT64 and all matrix group command usage, changed lens to ortho tris so it gets interpolated and remains centered
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2024-03-28 20:36:16 -04:00 |
Mr-Wiseguy
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751fccb896
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Patched branch commands on Clock Town geometry in Termina field to fix force branch issue
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2024-03-28 00:44:30 -04:00 |
Mr-Wiseguy
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7ff1c194e0
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Clamp alpha for blur effect to mitigate image retention
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2024-03-27 22:18:31 -04:00 |
Mr-Wiseguy
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20c999e579
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Fixed some interpolation issues with Goht and Gyorg
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2024-03-27 18:47:47 -04:00 |
Mr-Wiseguy
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d1d00e164c
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Fixed camera interpolation double skips, made the skybox skip interpolation with the camera, fixed particles getting incorrectly matched
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2024-03-27 18:47:15 -04:00 |