7b46f60e9d
feat(helm)!: Update chart redis to 20.0.1 (#343)
634099cd45
feat(helm)!: Update chart redis to 20.0.1
feat(helm)!: Update chart redis to 20.0.1
SeanOMik
deleted branch renovate/ghcr.io-advplyr-audiobookshelf-2.x from SeanOMik/k3s-cluster
2024-08-10 13:47:15 +00:00
705b442a42
feat(container): update image ghcr.io/advplyr/audiobookshelf to v2.12.3 (#341)
7bf0883c00
feat(container): update image ghcr.io/advplyr/audiobookshelf to v2.12.3
feat(container): update image ghcr.io/advplyr/audiobookshelf to v2.12.3
7ab5465708
feat(helm): update chart grafana to 8.4.4 (#339)
f48a1bed13
feat(helm): update chart grafana to 8.4.4
feat(helm): update chart grafana to 8.4.4
463700482f
Remove unused code
c7529b82b7
Convert the crate to a library crate
e35f178011
Add README.md
40b9581b46
add tests, fix removing comments
7940cbdba9
remove comments from modules before parsing, use tracing for logging
256025849e
Merge pull request 'Implement Shadows' (#24) from feat/shadow-maps into main
8545e7e27d
render: rewrite PCF for spot lights to somehow fix PCSS directional lights
a85178eeea
Revert "render: shadow maps and PCF for spot lights"
8c1738334c
render: shadow maps and PCF for spot lights
fefcf58765
render: make shadow depth bias configurable per light source
Disable shadow casting on individual lights
Shadows
I got spot lights working a couple of weeks ago, but in the process kind of broke PCSS on directional lights. Due to burn out I took a short break by writing a shader preprocessor, and just fixed…
8545e7e27d
render: rewrite PCF for spot lights to somehow fix PCSS directional lights
a85178eeea
Revert "render: shadow maps and PCF for spot lights"