SeanOMik
deleted branch bug/6-rendering-shared-models from SeanOMik/lyra-engine
2024-04-01 15:03:04 +00:00
7ae38476fa
Merge pull request 'Fix #6: Rendering Shared 3D Models' (#10) from bug/6-rendering-shared-models into main
0a9e5ebcdb
render: improve fix for rendering shared 3d modules
dd61e8e66c
render: hack to get rendering shared 3d modules working
a3118f32e2
resource: implement retrieving loaded SceneGraph dependencies
aa8d94851c
game: rewrite EventQueue due to new ecs requirement of Send + Sync for resources, use new SceneGraph in renderer
Fix #6: Rendering Shared 3D Models
Only one model is rendered if entities share 3d models
Fix #6: Rendering Shared 3D Models
This PR had to be recreated after Gitea marked it as broken due to missing fork information.
Fix #6: Rendering Shared 3D Models
0a9e5ebcdb
render: improve fix for rendering shared 3d modules
dd61e8e66c
render: hack to get rendering shared 3d modules working
aa8d94851c
game: rewrite EventQueue due to new ecs requirement of Send + Sync for resources, use new SceneGraph in renderer
SeanOMik
created branch bug/6-rendering-shared-models in SeanOMik/lyra-engine
2024-03-31 17:19:53 +00:00
a39d259bb4
Switch nix-shell to use oxalica overlay to get miri working, fix memory leak in archetypes
a17c035c05
resource: use a SceneGraph for loading gltf nodes, make resources Send + Sync
a2aac25249
ecs, reflect: implement Bundle for (), use `nobuild` instead of `compile_fail` for reflect rustdocs