SeanOMik
  • Joined on 2023-04-26
SeanOMik pushed to main at SeanOMik/lyra-engine 2024-04-05 03:59:00 +00:00
01a74ab9a6 Rewrite nix-shell, use mold for the linker
SeanOMik opened issue SeanOMik/lyra-engine#11 2024-04-02 14:29:33 +00:00
Global transforms
SeanOMik pushed to main at SeanOMik/lyra-engine 2024-04-01 16:02:03 +00:00
3dfb2520ce ecs: add some spans around the system executors
SeanOMik pushed to main at SeanOMik/lyra-engine 2024-04-01 15:18:03 +00:00
f3b5106073 reflect: fix warnings
SeanOMik pushed to main at SeanOMik/lyra-engine 2024-04-01 15:13:42 +00:00
SeanOMik pushed to main at SeanOMik/lyra-engine 2024-04-01 15:12:21 +00:00
f4ea1b984f test ci
SeanOMik deleted branch bug/6-rendering-shared-models from SeanOMik/lyra-engine 2024-04-01 15:03:04 +00:00
SeanOMik pushed to main at SeanOMik/lyra-engine 2024-04-01 15:03:04 +00:00
7ae38476fa Merge pull request 'Fix #6: Rendering Shared 3D Models' (#10) from bug/6-rendering-shared-models into main
0a9e5ebcdb render: improve fix for rendering shared 3d modules
dd61e8e66c render: hack to get rendering shared 3d modules working
a3118f32e2 resource: implement retrieving loaded SceneGraph dependencies
aa8d94851c game: rewrite EventQueue due to new ecs requirement of Send + Sync for resources, use new SceneGraph in renderer
Compare 12 commits »
SeanOMik merged pull request SeanOMik/lyra-engine#10 2024-04-01 15:03:02 +00:00
Fix #6: Rendering Shared 3D Models
SeanOMik closed issue SeanOMik/lyra-engine#6 2024-04-01 15:03:02 +00:00
Only one model is rendered if entities share 3d models
SeanOMik commented on pull request SeanOMik/lyra-engine#10 2024-04-01 15:02:48 +00:00
Fix #6: Rendering Shared 3D Models

This PR had to be recreated after Gitea marked it as broken due to missing fork information.

SeanOMik created pull request SeanOMik/lyra-engine#10 2024-04-01 15:00:27 +00:00
Fix #6: Rendering Shared 3D Models
SeanOMik pushed to bug/6-rendering-shared-models at SeanOMik/lyra-engine 2024-04-01 14:52:12 +00:00
0a9e5ebcdb render: improve fix for rendering shared 3d modules
dd61e8e66c render: hack to get rendering shared 3d modules working
Compare 2 commits »
SeanOMik pushed to bug/6-rendering-shared-models at SeanOMik/lyra-engine 2024-03-31 17:37:13 +00:00
a3118f32e2 resource: implement retrieving loaded SceneGraph dependencies
SeanOMik pushed to main at SeanOMik/lyra-engine 2024-03-31 17:25:29 +00:00
SeanOMik pushed to bug/6-rendering-shared-models at SeanOMik/lyra-engine 2024-03-31 17:24:22 +00:00
aa8d94851c game: rewrite EventQueue due to new ecs requirement of Send + Sync for resources, use new SceneGraph in renderer
SeanOMik pushed to bug/6-rendering-shared-models at SeanOMik/lyra-engine 2024-03-31 17:19:53 +00:00
SeanOMik created branch bug/6-rendering-shared-models in SeanOMik/lyra-engine 2024-03-31 17:19:53 +00:00
SeanOMik pushed to main at SeanOMik/lyra-engine 2024-03-31 14:55:57 +00:00
a39d259bb4 Switch nix-shell to use oxalica overlay to get miri working, fix memory leak in archetypes
SeanOMik pushed to main at SeanOMik/lyra-engine 2024-03-31 04:32:20 +00:00
a17c035c05 resource: use a SceneGraph for loading gltf nodes, make resources Send + Sync
a2aac25249 ecs, reflect: implement Bundle for (), use `nobuild` instead of `compile_fail` for reflect rustdocs
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