lyra-engine/lyra-resource/src
SeanOMik f5aca87ede
ecs: don't automatically tick the world, use Res and ResMut anywhere ecs resources are requested to track changes better
now the user must manually tick the world. The engine will do this before every update
2024-09-27 21:03:27 -04:00
..
gltf render: move most of the mesh processing to a MeshPrepare node 2024-06-29 22:23:49 -04:00
loader resource: implement waiting for resource dependencies to be loaded 2024-03-10 00:11:15 -05:00
dep_state.rs resource: implement waiting for resource dependencies to be loaded 2024-03-10 00:11:15 -05:00
lib.rs resource: use a SceneGraph for loading gltf nodes, make resources Send + Sync 2024-03-31 00:32:31 -04:00
resource.rs resource: impl Reflect for a bunch of types, add some utility methods to handles 2024-04-27 00:28:49 -04:00
resource_manager.rs resource: fix tests, render: remove warning 2024-06-12 21:23:27 -04:00
texture.rs resource: impl Reflect for a bunch of types, add some utility methods to handles 2024-04-27 00:28:49 -04:00
util.rs Fix most warnings and clippy lints 2023-10-22 21:49:31 -04:00
world_ext.rs ecs: don't automatically tick the world, use Res and ResMut anywhere ecs resources are requested to track changes better 2024-09-27 21:03:27 -04:00