resource: impl Reflect for a bunch of types, add some utility methods to handles
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@ -31,7 +31,7 @@ impl From<gltf::material::PbrMetallicRoughness<'_>> for PbrRoughness {
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}
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}
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#[derive(Clone, Debug, Default)]
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#[derive(Clone, Debug, Default, Reflect)]
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pub struct PbrGlossiness {
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/// The rgba diffuse color of the material
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pub diffuse_color: glam::Vec4,
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@ -95,7 +95,7 @@ impl From<gltf::material::AlphaMode> for AlphaMode {
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}
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}
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#[derive(Clone)]
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#[derive(Clone, Reflect)]
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pub struct Specular {
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/// The strength of the specular reflection, default of 1.0
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pub factor: f32,
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@ -131,7 +131,7 @@ impl Specular {
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}
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}
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#[derive(Clone, Default)]
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#[derive(Clone, Default, Reflect)]
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pub struct Material {
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pub shader_uuid: Option<u64>,
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pub name: Option<String>,
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@ -48,7 +48,7 @@ impl From<Vec<u32>> for MeshIndices {
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}
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#[repr(C)]
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#[derive(Clone, Debug, PartialEq)]
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#[derive(Clone, Debug, PartialEq, Reflect)]
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pub enum VertexAttributeData {
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Vec2(Vec<glam::Vec2>),
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Vec3(Vec<glam::Vec3>),
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@ -87,7 +87,7 @@ pub enum MeshVertexAttribute {
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Other(String),
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}
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#[derive(Clone, Default, lyra_ecs::Component)]
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#[derive(Clone, Default, lyra_ecs::Component, Reflect)]
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pub struct Mesh {
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pub attributes: HashMap<MeshVertexAttribute, VertexAttributeData>,
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pub indices: Option<MeshIndices>,
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@ -2,6 +2,7 @@ pub mod loader;
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pub use loader::*;
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pub mod material;
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use lyra_reflect::Reflect;
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use lyra_scene::SceneGraph;
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use crate::ResourceData;
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pub use material::*;
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@ -14,8 +15,10 @@ pub use scene::*;
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use crate::ResHandle;
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use crate::lyra_engine;
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/// A loaded Gltf file
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#[derive(Clone, Default)]
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#[derive(Clone, Default, Reflect)]
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pub struct Gltf {
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pub scenes: Vec<ResHandle<SceneGraph>>,
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pub materials: Vec<ResHandle<Material>>,
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@ -48,6 +51,4 @@ impl ResourceData for Gltf {
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fn as_any_mut(&mut self) -> &mut dyn std::any::Any {
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self
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}
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}
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@ -1,6 +1,7 @@
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use std::{any::{Any, TypeId}, marker::PhantomData, ops::{Deref, DerefMut}, sync::{Arc, Condvar, Mutex, RwLock, RwLockReadGuard, RwLockWriteGuard}};
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use lyra_ecs::Component;
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use lyra_reflect::Reflect;
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use crate::{loader::LoaderError, lyra_engine, DependencyState};
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use uuid::Uuid;
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@ -90,16 +91,16 @@ pub struct UntypedResource {
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pub(crate) version: usize,
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pub(crate) state: ResourceState,
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uuid: Uuid,
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path: Option<String>,
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pub(crate) path: Option<String>,
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pub(crate) is_watched: bool,
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/// can be used to wait for the resource to load.
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pub(crate) condvar: Arc<(Mutex<bool>, Condvar)>,
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}
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#[derive(Clone, Component)]
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#[derive(Clone, Component, Reflect)]
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pub struct UntypedResHandle{
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#[reflect(skip)]
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pub(crate) res: Arc<RwLock<UntypedResource>>,
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#[allow(dead_code)]
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tyid: TypeId,
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}
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@ -131,6 +132,15 @@ impl UntypedResHandle {
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matches!(d.state, ResourceState::Ready(_))
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}
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pub fn get_error(&self) -> Option<Arc<LoaderError>> {
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let d = self.read();
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match &d.state {
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ResourceState::Error(e) => Some(e.clone()),
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_ => None,
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}
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}
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/// Returns the uuid of the resource.
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pub fn uuid(&self) -> Uuid {
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let d = self.read();
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@ -199,11 +209,28 @@ impl UntypedResHandle {
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DependencyState::from_res_recurse(self)
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}
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pub fn as_typed<T: ResourceData>(&self) -> ResHandle<T> {
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ResHandle {
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handle: self.clone(),
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_marker: PhantomData::<T>,
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}
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/// Retrieve a typed handle to the resource.
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///
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/// Returns `None` if the types do not match
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pub fn as_typed<T: ResourceData>(&self) -> Option<ResHandle<T>> {
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self.clone().into_typed()
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}
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/// Convert `self` into a typed handle.
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///
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/// Returns `None` if the types do not match
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pub fn into_typed<T: ResourceData>(self) -> Option<ResHandle<T>> {
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if self.tyid == TypeId::of::<T>() {
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Some(ResHandle {
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handle: self,
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_marker: PhantomData::<T>,
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})
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} else { None }
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}
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/// Retrieve the type id of the resource in the handle.
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pub fn resource_type_id(&self) -> TypeId {
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self.tyid
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}
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}
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@ -213,7 +240,7 @@ impl UntypedResHandle {
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/// This struct has an inner [`RwLock`] to the resource data, so most methods may be blocking.
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/// However, the only times it will be blocking is if another thread is reloading the resource
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/// and has a write lock on the data. This means that most of the time, it is not blocking.
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#[derive(Component)]
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#[derive(Component, Reflect)]
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pub struct ResHandle<T: ResourceData> {
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pub(crate) handle: UntypedResHandle,
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_marker: PhantomData<T>,
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@ -331,6 +358,10 @@ impl<T: ResourceData> ResourceStorage for ResHandle<T> {
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let mut d = self.handle.write();
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d.state = new;
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}
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fn clone_untyped(&self) -> UntypedResHandle {
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self.handle.clone()
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}
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}
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#[cfg(test)]
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@ -75,7 +75,7 @@ impl From<DynamicImage> for Image {
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}
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}
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#[derive(Clone)]
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#[derive(Clone, Reflect)]
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pub struct Texture {
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pub image: ResHandle<Image>,
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pub sampler: Option<TextureSampler>,
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