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Merge pull request 'Fix #6: Rendering Shared 3D Models' (#10) from bug/6-rendering-shared-models into main
Reviewed-on: #10
2024-04-01 11:03:00 -04:00
.vscode Create a new crate! lyra-scene for representing a SceneGraph in an ECS world 2024-03-09 00:46:42 -05:00
.woodpecker ci: fix ci and change triggers 2024-03-02 22:51:46 -05:00
examples resource: implement retrieving loaded SceneGraph dependencies 2024-03-31 13:37:25 -04:00
lyra-ecs Switch nix-shell to use oxalica overlay to get miri working, fix memory leak in archetypes 2024-03-31 10:56:04 -04:00
lyra-game render: improve fix for rendering shared 3d modules 2024-04-01 10:50:17 -04:00
lyra-math Some cleanup 2024-03-09 00:46:42 -05:00
lyra-reflect ecs, reflect: implement Bundle for (), use `nobuild` instead of `compile_fail` for reflect rustdocs 2024-03-31 00:29:12 -04:00
lyra-resource resource: implement retrieving loaded SceneGraph dependencies 2024-03-31 13:37:25 -04:00
lyra-scene game: rewrite EventQueue due to new ecs requirement of Send + Sync for resources, use new SceneGraph in renderer 2024-03-31 13:24:32 -04:00
lyra-scripting resource: asyncronous loading of resources 2024-03-09 00:48:22 -05:00
src Large restructuring so lyra-scripting can create a Plugin 2024-01-04 23:25:29 -05:00
.envrc reflect: fix type registry from changes with ecs resources 2024-03-30 22:42:41 -04:00
.gitignore Create a testbed example to make developing the engine easier 2023-09-29 14:57:22 -04:00
.gitmodules ci: fix ci and change triggers 2024-03-02 22:51:46 -05:00
Cargo.lock game: rewrite EventQueue due to new ecs requirement of Send + Sync for resources, use new SceneGraph in renderer 2024-03-31 13:24:32 -04:00
Cargo.toml Create a new crate! lyra-scene for representing a SceneGraph in an ECS world 2024-03-09 00:46:42 -05:00
LICENSE Create window, handle simple input 2023-09-08 01:05:59 -04:00
README.md Convert the engine into a lib package 2023-09-08 01:06:50 -04:00
rust-toolchain.toml Switch nix-shell to use oxalica overlay to get miri working, fix memory leak in archetypes 2024-03-31 10:56:04 -04:00
shell.nix Switch nix-shell to use oxalica overlay to get miri working, fix memory leak in archetypes 2024-03-31 10:56:04 -04:00

README.md

Lyra Engine

This is a very WIP custom game engine written in Rust.