lyra-engine/lyra-game/src
SeanOMik 64e6e4a942
ci/woodpecker/pr/debug Pipeline failed Details
ci/woodpecker/pr/release Pipeline failed Details
render: make it easier to share bind groups and bind group layouts between passes
2024-05-17 17:43:46 -04:00
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input game: rewrite EventQueue due to new ecs requirement of Send + Sync for resources, use new SceneGraph in renderer 2024-03-31 13:24:32 -04:00
render render: make it easier to share bind groups and bind group layouts between passes 2024-05-17 17:43:46 -04:00
scene render: use WorldTransforms in the renderer 2024-04-17 20:46:46 -04:00
as_any.rs game: rewrite EventQueue due to new ecs requirement of Send + Sync for resources, use new SceneGraph in renderer 2024-03-31 13:24:32 -04:00
change_tracker.rs Large restructuring so lyra-scripting can create a Plugin 2024-01-04 23:25:29 -05:00
delta_time.rs Create an example project to test transform interpolation 2024-04-24 00:30:30 -04:00
events.rs game: rewrite EventQueue due to new ecs requirement of Send + Sync for resources, use new SceneGraph in renderer 2024-03-31 13:24:32 -04:00
game.rs render: get first image from RenderGraph, just a simple hard coded triangle 2024-05-08 18:27:10 -04:00
lib.rs render: get first image from RenderGraph, just a simple hard coded triangle 2024-05-08 18:27:10 -04:00
plugin.rs scripting: implement spawning entity with loaded 3d models 2024-02-24 14:32:06 -05:00
resources.rs Large restructuring so lyra-scripting can create a Plugin 2024-01-04 23:25:29 -05:00
stage.rs Make tracy profiling an optional feature, create 'many-lights' example 2024-04-20 00:08:25 -04:00