Go to file
SeanOMik 1c649b2eb6
render: bind the shadow map atlas to the meshes shaders
2024-06-30 21:42:08 -04:00
.forgejo/workflows
.lapce
.vscode
examples create an example for testing shadow maps 2024-06-28 16:15:21 -04:00
lyra-ecs render: move most of the mesh processing to a MeshPrepare node 2024-06-29 22:23:49 -04:00
lyra-game render: bind the shadow map atlas to the meshes shaders 2024-06-30 21:42:08 -04:00
lyra-math
lyra-reflect
lyra-resource render: move most of the mesh processing to a MeshPrepare node 2024-06-29 22:23:49 -04:00
lyra-scene
lyra-scripting
src
.envrc
.gitignore
.gitmodules
Cargo.lock create an example for testing shadow maps 2024-06-28 16:15:21 -04:00
Cargo.toml create an example for testing shadow maps 2024-06-28 16:15:21 -04:00
LICENSE
README.md
rust-toolchain.toml
shell.nix

README.md

Lyra Engine

This is a very WIP custom game engine written in Rust.