SeanOMik
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db501015d0
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Create an example project to test transform interpolation
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2024-04-24 00:30:30 -04:00 |
SeanOMik
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53837d469b
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ecs: fix BatchedSystem, implement ways for `Criteria`s to modify the world before and after execution
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2024-04-24 00:28:01 -04:00 |
SeanOMik
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e2c6b557bb
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render: improve performance of transform interpolation by using ecs components
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2024-04-22 01:07:35 -04:00 |
SeanOMik
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337ce18e8c
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ecs: update existing components on entity in World::insert
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2024-04-22 00:20:42 -04:00 |
SeanOMik
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8eac563229
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render: significantly improve performance of TransformBuffers
Before the changes, a release build of 'many-lights' was running at about 130fps, now its 430fps
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2024-04-21 00:54:45 -04:00 |
SeanOMik
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24e1c0281e
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Make tracy profiling an optional feature, create 'many-lights' example
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2024-04-20 00:08:25 -04:00 |
SeanOMik
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246705b80b
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game: some profiling improvements
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2024-04-19 23:37:08 -04:00 |
SeanOMik
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3c73e1d7e2
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render: only run system_update_world_transforms for scenes that were modified
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2024-04-18 22:38:15 -04:00 |