SeanOMik
|
73b44857eb
|
Switch ecs to edict
|
2023-09-08 01:06:42 -04:00 |
SeanOMik
|
4c6edff639
|
implement simple ecs systems
|
2023-09-08 01:06:36 -04:00 |
SeanOMik
|
7c381672d9
|
simple ecs systems!
|
2023-09-08 01:06:35 -04:00 |
SeanOMik
|
5d81d0acfe
|
change method name
|
2023-09-08 01:06:31 -04:00 |
SeanOMik
|
b957414143
|
Use an actual render queue instead of a HashMap
|
2023-09-08 01:06:31 -04:00 |
SeanOMik
|
645dd93f21
|
Add better 3d camera, fix memory 'leak' caused by not clearing the RenderJob queue
|
2023-09-08 01:06:30 -04:00 |
SeanOMik
|
3fc8cefa0e
|
add simple 3d camera, rename Model2dComponent to MeshComponent, rename base shader file
|
2023-09-08 01:06:29 -04:00 |
SeanOMik
|
77d29d68c8
|
Move Transform to math module
|
2023-09-08 01:06:28 -04:00 |
SeanOMik
|
836afe2c0e
|
Add helper methods to Transform
|
2023-09-08 01:06:27 -04:00 |