SeanOMik
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fdf1c4d338
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Start implementing the new Model and Mesh types with the renderer
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2023-09-29 14:46:08 -04:00 |
SeanOMik
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dabc051b58
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Add ModelComponent, add model loader to resource manager's default loaders
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2023-09-26 17:14:38 -04:00 |
SeanOMik
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fef032351e
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Add WindowOptions for changing window behavior
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2023-09-17 12:08:08 -04:00 |
SeanOMik
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2e08a5a784
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Add 2d camera
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2023-09-14 22:33:11 -04:00 |
SeanOMik
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bd21e62cba
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Use resources from the resource manager, implement startup systems
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2023-09-14 12:58:59 -04:00 |
SeanOMik
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71c1188f3a
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Finish implementing plugins, create default plugins, create input plugin
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2023-09-10 00:38:54 -04:00 |
SeanOMik
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31e6af7015
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Clean up code to be better suited to be used as a library
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2023-09-08 01:06:51 -04:00 |
SeanOMik
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2e225ccd09
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Some code cleanup
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2023-09-08 01:06:49 -04:00 |
SeanOMik
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3068710ba4
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Clean up code a bit
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2023-09-08 01:06:43 -04:00 |
SeanOMik
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73b44857eb
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Switch ecs to edict
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2023-09-08 01:06:42 -04:00 |
SeanOMik
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805fde2d4e
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Rewrite the input system using an event based system
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2023-09-08 01:06:41 -04:00 |
SeanOMik
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77053d56ad
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Work on events for the input stuff
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2023-09-08 01:06:40 -04:00 |
SeanOMik
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5a37fcf1e6
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Implement MouseMotion and CursorMoved input events
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2023-09-08 01:06:39 -04:00 |
SeanOMik
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d25ecf0e00
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Add resource system, early input system, custom hecs world wrapper
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2023-09-08 01:06:38 -04:00 |
SeanOMik
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f7a455997d
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use the graph system dispatcher to execute systems, make it easier to add systems
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2023-09-08 01:06:37 -04:00 |
SeanOMik
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4c6edff639
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implement simple ecs systems
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2023-09-08 01:06:36 -04:00 |
SeanOMik
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7c381672d9
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simple ecs systems!
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2023-09-08 01:06:35 -04:00 |
SeanOMik
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7063f57a7b
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create SimpleSystem
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2023-09-08 01:06:33 -04:00 |
SeanOMik
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645dd93f21
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Add better 3d camera, fix memory 'leak' caused by not clearing the RenderJob queue
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2023-09-08 01:06:30 -04:00 |
SeanOMik
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3fc8cefa0e
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add simple 3d camera, rename Model2dComponent to MeshComponent, rename base shader file
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2023-09-08 01:06:29 -04:00 |
SeanOMik
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77d29d68c8
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Move Transform to math module
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2023-09-08 01:06:28 -04:00 |
SeanOMik
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265c3dbc5a
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Significant render refactoring, implement transformation matrix
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2023-09-08 01:06:26 -04:00 |
SeanOMik
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b7200a4cc6
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Implement vertex buffers
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2023-09-08 01:06:24 -04:00 |
SeanOMik
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3fe294b8b2
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Create the ground works for an ECS in the engine
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2023-09-08 01:06:22 -04:00 |
SeanOMik
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bbc7c8e283
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Create window, handle simple input
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2023-09-08 01:05:59 -04:00 |