Commit Graph

369 Commits

Author SHA1 Message Date
SeanOMik f7a455997d
use the graph system dispatcher to execute systems, make it easier to add systems 2023-09-08 01:06:37 -04:00
SeanOMik 4c6edff639
implement simple ecs systems 2023-09-08 01:06:36 -04:00
SeanOMik 7c381672d9
simple ecs systems! 2023-09-08 01:06:35 -04:00
SeanOMik d51e783a50
fix some issues caused by the rebase 2023-09-08 01:06:34 -04:00
SeanOMik 7063f57a7b
create SimpleSystem 2023-09-08 01:06:33 -04:00
SeanOMik f11c175db1
add transform matrix buffer 2023-09-08 01:06:32 -04:00
SeanOMik 5d81d0acfe
change method name 2023-09-08 01:06:31 -04:00
SeanOMik b957414143
Use an actual render queue instead of a HashMap 2023-09-08 01:06:31 -04:00
SeanOMik 645dd93f21
Add better 3d camera, fix memory 'leak' caused by not clearing the RenderJob queue 2023-09-08 01:06:30 -04:00
SeanOMik 3fc8cefa0e
add simple 3d camera, rename Model2dComponent to MeshComponent, rename base shader file 2023-09-08 01:06:29 -04:00
SeanOMik 77d29d68c8
Move Transform to math module 2023-09-08 01:06:28 -04:00
SeanOMik 836afe2c0e
Add helper methods to Transform 2023-09-08 01:06:27 -04:00
SeanOMik 265c3dbc5a
Significant render refactoring, implement transformation matrix 2023-09-08 01:06:26 -04:00
SeanOMik 53db829e19
remove system.rs 2023-09-08 01:06:25 -04:00
SeanOMik 0b4d062725
Implmenting indices, and textures 2023-09-08 01:06:24 -04:00
SeanOMik b7200a4cc6
Implement vertex buffers 2023-09-08 01:06:24 -04:00
SeanOMik 9b570a68e3
Add basic resources module 2023-09-08 01:06:23 -04:00
SeanOMik 3fe294b8b2
Create the ground works for an ECS in the engine 2023-09-08 01:06:22 -04:00
SeanOMik bbc7c8e283
Create window, handle simple input 2023-09-08 01:05:59 -04:00