Commit Graph

9 Commits

Author SHA1 Message Date
SeanOMik 8d54c42d74
update examples to use new camera bundles 2024-11-03 15:02:49 -05:00
SeanOMik 5542467d7e
separate GLTF loader to its own crate 2024-11-01 12:09:01 -04:00
SeanOMik f02d3c6b2f
render: create a transform pass for sending transforms to the GPU
CI / build (push) Failing after 3m33s Details
2024-11-01 11:05:51 -04:00
SeanOMik eff6b221e0
remove unused code, cleanup some warnings 2024-10-09 10:56:54 -04:00
SeanOMik d6d6b2df72
game: improve event system 2024-09-27 21:03:57 -04:00
SeanOMik 8b1077cab7
engine: get a window showing and things rendered 2024-09-18 21:45:15 -04:00
SeanOMik 45fd190409
update wgpu and winit to latest versions
need to make a WinitPlugin though, so no window currently
2024-09-18 19:47:55 -04:00
SeanOMik c846d52b0d
render: finally get meshes and entities rendering again with the render graph!
ci/woodpecker/pr/debug Pipeline failed Details
ci/woodpecker/pr/release Pipeline failed Details
2024-05-31 20:11:35 -04:00
SeanOMik bccf6287c0
render: get first image from RenderGraph, just a simple hard coded triangle
ci/woodpecker/pr/debug Pipeline failed Details
ci/woodpecker/pr/release Pipeline failed Details
2024-05-08 18:27:10 -04:00