SeanOMik
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45fd190409
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update wgpu and winit to latest versions
need to make a WinitPlugin though, so no window currently
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2024-09-18 19:47:55 -04:00 |
SeanOMik
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9ce79e6b29
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resource: fix tests, render: remove warning
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2024-06-12 21:23:27 -04:00 |
SeanOMik
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a17c035c05
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resource: use a SceneGraph for loading gltf nodes, make resources Send + Sync
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2024-03-31 00:32:31 -04:00 |
SeanOMik
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aa3a4a17d7
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resource: implement waiting for resource dependencies to be loaded
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2024-03-10 00:11:15 -05:00 |
SeanOMik
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dead32dbab
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resource: asyncronous loading of resources
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2024-03-09 00:48:22 -05:00 |
SeanOMik
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556b603f83
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resource: improve gltf loader to show scene hierarchy and node local transform
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2024-03-09 00:46:42 -05:00 |
SeanOMik
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0373f68cc3
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resource: create the ability to keep resources as type erased data
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2024-02-23 16:38:38 -05:00 |
SeanOMik
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db77ca4388
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scripting: lua script auto-reloading
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2024-01-15 23:22:21 -05:00 |
SeanOMik
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47451a0571
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resource: reloading of resources
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2024-01-15 18:07:47 -05:00 |
SeanOMik
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e412e589d1
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Prototype implementation of specular maps
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2023-12-21 17:35:30 -05:00 |
SeanOMik
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fd9f4bee2a
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Implement loading material textures from gltf and rendering them
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2023-10-17 22:04:25 -04:00 |
SeanOMik
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8f7288339d
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Add default texture which fixes render error, fix cube rendering
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2023-10-05 11:42:24 -04:00 |
SeanOMik
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792596078d
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Create a material type for loading materials
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2023-09-29 13:00:33 -04:00 |
SeanOMik
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dabc051b58
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Add ModelComponent, add model loader to resource manager's default loaders
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2023-09-26 17:14:38 -04:00 |
SeanOMik
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e76ca1ec50
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Write a very experimental gltf loader
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2023-09-21 23:11:09 -04:00 |
SeanOMik
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38e7b543c0
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Start working on gltf
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2023-09-21 14:22:46 -04:00 |
SeanOMik
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a1c3cd6d99
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Write resource managers request function, needs testing
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2023-09-12 19:07:03 -04:00 |
SeanOMik
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e21490cd6a
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Start working on assets
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2023-09-12 14:25:33 -04:00 |