Commit graph

16 commits

Author SHA1 Message Date
63df35f8fc
Fix most warnings and clippy lints
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2023-10-22 21:49:31 -04:00
7ae59c0415
Loading textures from gltf blob and gltf.bin's, fix loading multiple meshses in a single model 2023-10-21 22:19:34 -04:00
fd9f4bee2a
Implement loading material textures from gltf and rendering them 2023-10-17 22:04:25 -04:00
02a0eea7b3
Don't force loaded model indicies to U32 2023-10-08 00:03:53 -04:00
8f7288339d
Add default texture which fixes render error, fix cube rendering 2023-10-05 11:42:24 -04:00
9d6d51af83
Load materials from gltf 2023-09-29 14:20:28 -04:00
792596078d
Create a material type for loading materials 2023-09-29 13:00:33 -04:00
dabc051b58
Add ModelComponent, add model loader to resource manager's default loaders 2023-09-26 17:14:38 -04:00
64817b6142
Add MeshVertexAttribute instead of directly storing positions 2023-09-22 12:42:36 -04:00
e76ca1ec50
Write a very experimental gltf loader 2023-09-21 23:11:09 -04:00
dddf6123c4
Continue working on gltf loader 2023-09-21 17:27:21 -04:00
38e7b543c0
Start working on gltf 2023-09-21 14:22:46 -04:00
b5079a659a
Add tests to lyra-resource 2023-09-21 09:36:44 -04:00
bd21e62cba
Use resources from the resource manager, implement startup systems 2023-09-14 12:58:59 -04:00
a1c3cd6d99
Write resource managers request function, needs testing 2023-09-12 19:07:03 -04:00
e21490cd6a
Start working on assets 2023-09-12 14:25:33 -04:00