Commit graph

31 commits

Author SHA1 Message Date
09bba5b3b3
Switch to lyra-ecs systems, move ecs mod to scene mod, reexport lyra-ecs as ecs 2023-12-26 23:48:46 -05:00
2805399fe4
Switch to use lyra-ecs 2023-12-26 14:12:53 -05:00
76f81d6b02
Create an input module to cleanup code 2023-11-03 21:07:02 -04:00
f3c25b6370
Rotate camera with mouse
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2023-10-25 21:49:38 -04:00
63df35f8fc
Fix most warnings and clippy lints
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ci/woodpecker/push/build Pipeline was successful
2023-10-22 21:49:31 -04:00
7ae59c0415
Loading textures from gltf blob and gltf.bin's, fix loading multiple meshses in a single model 2023-10-21 22:19:34 -04:00
fef032351e
Add WindowOptions for changing window behavior 2023-09-17 12:08:08 -04:00
bd21e62cba
Use resources from the resource manager, implement startup systems 2023-09-14 12:58:59 -04:00
71c1188f3a
Finish implementing plugins, create default plugins, create input plugin 2023-09-10 00:38:54 -04:00
e96cb3585b
Start working on game plugins 2023-09-09 10:51:58 -04:00
2e225ccd09
Some code cleanup 2023-09-08 01:06:49 -04:00
81c3b5be55
Fix the logger to include info logs from other crates 2023-09-08 01:06:48 -04:00
3068710ba4
Clean up code a bit 2023-09-08 01:06:43 -04:00
73b44857eb
Switch ecs to edict 2023-09-08 01:06:42 -04:00
805fde2d4e
Rewrite the input system using an event based system 2023-09-08 01:06:41 -04:00
77053d56ad
Work on events for the input stuff 2023-09-08 01:06:40 -04:00
5a37fcf1e6
Implement MouseMotion and CursorMoved input events 2023-09-08 01:06:39 -04:00
d25ecf0e00
Add resource system, early input system, custom hecs world wrapper 2023-09-08 01:06:38 -04:00
f7a455997d
use the graph system dispatcher to execute systems, make it easier to add systems 2023-09-08 01:06:37 -04:00
4c6edff639
implement simple ecs systems 2023-09-08 01:06:36 -04:00
7c381672d9
simple ecs systems! 2023-09-08 01:06:35 -04:00
d51e783a50
fix some issues caused by the rebase 2023-09-08 01:06:34 -04:00
7063f57a7b
create SimpleSystem 2023-09-08 01:06:33 -04:00
645dd93f21
Add better 3d camera, fix memory 'leak' caused by not clearing the RenderJob queue 2023-09-08 01:06:30 -04:00
3fc8cefa0e
add simple 3d camera, rename Model2dComponent to MeshComponent, rename base shader file 2023-09-08 01:06:29 -04:00
77d29d68c8
Move Transform to math module 2023-09-08 01:06:28 -04:00
265c3dbc5a
Significant render refactoring, implement transformation matrix 2023-09-08 01:06:26 -04:00
0b4d062725
Implmenting indices, and textures 2023-09-08 01:06:24 -04:00
b7200a4cc6
Implement vertex buffers 2023-09-08 01:06:24 -04:00
3fe294b8b2
Create the ground works for an ECS in the engine 2023-09-08 01:06:22 -04:00
bbc7c8e283
Create window, handle simple input 2023-09-08 01:05:59 -04:00