SeanOMik
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c673fd98ff
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Large restructuring so lyra-scripting can create a Plugin
ci/woodpecker/push/debug Pipeline failed
Details
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2024-01-04 23:25:29 -05:00 |
SeanOMik
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09bba5b3b3
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Switch to lyra-ecs systems, move ecs mod to scene mod, reexport lyra-ecs as ecs
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2023-12-26 23:48:46 -05:00 |
SeanOMik
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75c0377d9c
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Create structs for the input actions
ci/woodpecker/push/build Pipeline was successful
Details
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2023-11-04 11:34:27 -04:00 |
SeanOMik
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76f81d6b02
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Create an input module to cleanup code
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2023-11-03 21:07:02 -04:00 |
SeanOMik
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63df35f8fc
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Fix most warnings and clippy lints
ci/woodpecker/push/build Pipeline was successful
Details
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2023-10-22 21:49:31 -04:00 |
SeanOMik
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7ae59c0415
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Loading textures from gltf blob and gltf.bin's, fix loading multiple meshses in a single model
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2023-10-21 22:19:34 -04:00 |
SeanOMik
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461b41695b
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Add a change tracker type
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2023-09-16 11:52:20 -04:00 |
SeanOMik
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bd21e62cba
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Use resources from the resource manager, implement startup systems
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2023-09-14 12:58:59 -04:00 |
SeanOMik
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71c1188f3a
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Finish implementing plugins, create default plugins, create input plugin
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2023-09-10 00:38:54 -04:00 |
SeanOMik
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e96cb3585b
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Start working on game plugins
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2023-09-09 10:51:58 -04:00 |
SeanOMik
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31e6af7015
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Clean up code to be better suited to be used as a library
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2023-09-08 01:06:51 -04:00 |
SeanOMik
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32689e77ce
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Convert the engine into a lib package
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2023-09-08 01:06:50 -04:00 |