SeanOMik
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ad4de0b5be
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rename FreeFlyCamera to FreeFly3dCamera
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2024-11-15 23:07:48 -05:00 |
SeanOMik
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8d54c42d74
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update examples to use new camera bundles
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2024-11-03 15:02:49 -05:00 |
SeanOMik
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5542467d7e
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separate GLTF loader to its own crate
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2024-11-01 12:09:01 -04:00 |
SeanOMik
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f02d3c6b2f
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render: create a transform pass for sending transforms to the GPU
CI / build (push) Failing after 3m33s
Details
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2024-11-01 11:05:51 -04:00 |
SeanOMik
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eff6b221e0
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remove unused code, cleanup some warnings
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2024-10-09 10:56:54 -04:00 |
SeanOMik
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d6d6b2df72
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game: improve event system
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2024-09-27 21:03:57 -04:00 |
SeanOMik
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8b1077cab7
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engine: get a window showing and things rendered
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2024-09-18 21:45:15 -04:00 |
SeanOMik
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45fd190409
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update wgpu and winit to latest versions
need to make a WinitPlugin though, so no window currently
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2024-09-18 19:47:55 -04:00 |
SeanOMik
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c846d52b0d
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render: finally get meshes and entities rendering again with the render graph!
ci/woodpecker/pr/debug Pipeline failed
Details
ci/woodpecker/pr/release Pipeline failed
Details
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2024-05-31 20:11:35 -04:00 |
SeanOMik
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bccf6287c0
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render: get first image from RenderGraph, just a simple hard coded triangle
ci/woodpecker/pr/debug Pipeline failed
Details
ci/woodpecker/pr/release Pipeline failed
Details
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2024-05-08 18:27:10 -04:00 |