lua: add world:get_tick() to lua, write some missing type annotations
I tried to use generics to improve existing annotations, but I don't think it changed anything since the annotations for generics are kind of garbage
This commit is contained in:
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@ -77,22 +77,14 @@ end
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end ]]
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end ]]
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function on_update()
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function on_update()
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--[[ ---@type number
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-- Although WorldTransform isn't used, I only want to
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local dt = world:resource(DeltaTime)
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-- modify entities with that component.
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local act = world:resource(ActionHandler)
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---@type number
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local move_objs = act:get_axis("ObjectsMoveUpDown")
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world:view(function (t)
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if move_objs ~= nil then
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t:translate(0, move_objs * 0.35 * dt, 0)
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return t
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end
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end, Transform) ]]
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-- although WorldTransform isn't used, I only want to modify entities with that component.
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local view = View.new(Transform, WorldTransform, Res(DeltaTime))
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local view = View.new(Transform, WorldTransform, Res(DeltaTime))
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local res = world:view_query(view)
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local res = world:view_query(view)
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---@param transform Transform
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---@param _wt WorldTransform
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---@param dt DeltaTime
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for entity, transform, _wt, dt in res:iter() do
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for entity, transform, _wt, dt in res:iter() do
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transform:translate(0, 0.15 * dt, 0)
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transform:translate(0, 0.15 * dt, 0)
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entity:update(transform)
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entity:update(transform)
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@ -100,8 +92,9 @@ function on_update()
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local changed_view = View.new(Changed(Transform))
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local changed_view = View.new(Changed(Transform))
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local changed_res = world:view_query(changed_view)
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local changed_res = world:view_query(changed_view)
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---@param transform Transform
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for _, transform in changed_res:iter() do
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for _, transform in changed_res:iter() do
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print("Entity transform changed to: " .. tostring(transform))
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print("Entity transform changed to: '" .. tostring(transform) .. "' on tick " .. tostring(world:get_tick()))
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end
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end
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end
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end
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@ -72,6 +72,12 @@ impl TickTracker {
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#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq, Default, PartialOrd, Ord)]
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#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq, Default, PartialOrd, Ord)]
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pub struct Tick(u64);
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pub struct Tick(u64);
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impl From<u64> for Tick {
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fn from(value: u64) -> Self {
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Self(value)
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}
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}
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impl std::ops::Deref for Tick {
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impl std::ops::Deref for Tick {
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type Target = u64;
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type Target = u64;
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@ -5,8 +5,8 @@ function Res(resource)
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return ResQuery.new(resource)
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return ResQuery.new(resource)
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end
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end
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---Create a Changed Query of a resource or component.
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---Create a `ChangedQuery` of a resource or component.
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---@param resource table|userdata
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---@param val table|userdata
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---@return ChangedQuery
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---@return ChangedQuery
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function Changed(val)
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function Changed(val)
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return ChangedQuery.new(val)
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return ChangedQuery.new(val)
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@ -1,4 +1,29 @@
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---@meta
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---@meta
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---An entity handle.
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---@class Entity: userdata
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---@class Entity: userdata
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Entity = {}
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Entity = {}
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---Get the id of the Entity.
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---@return number
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function Entity:id() end
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---Get the generation number of the Entity.
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---
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---Entity handles are reused by the ECS World, the generation is used to tell reused Entity
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---id's apart from previous generations.
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---
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---@return number
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function Entity:generation() end
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---A reference to an entity in the world.
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---
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---Can be used to insert and update components on the entity.
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---
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---@class EntityRef: userdata
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EntityRef = {}
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---Update components that are **already** on an Entity.
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---
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---@param ... any The components to update on the entity.
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function EntityRef:update(...) end
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@ -0,0 +1,9 @@
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---@meta
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---@class EventReader<T>: userdata
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EventReader = {}
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---Get an iterator for reading the event.
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---@generic T
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---@return fun(): T? iterator An iterator for reading the events.
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function EventReader:read() end
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@ -0,0 +1,9 @@
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require "action_handler"
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require "camera"
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require "delta_time"
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require "entity"
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require "event_reader"
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require "free_fly_camera"
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require "window"
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require "world_transform"
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require "world"
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@ -0,0 +1,22 @@
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---@meta
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---An ECS query used for obtaining **changed** resources or components from the world.
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---
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---Use the utility function `Changed(...)` to create a new query since its faster to
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---write than this.
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---
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---This query will not return if the resource or component has not changed since the last tick.
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---
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---@class ChangedQuery: userdata
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ChangedQuery = {}
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---Create a new ChangedQuery.
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---
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---Use the utility function `Changed(...)` to create a new query since its faster to
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---write than this.
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---
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---@param val table|userdata The component or resource to detect changed of.
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function ChangedQuery:new(val) end
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---An internal function used by the engine to retrieve the query result.
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function ChangedQuery:__lyra_internal_ecs_query_result(world, entity) end
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@ -0,0 +1,3 @@
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require "view"
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require "changed"
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require "res"
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@ -0,0 +1,16 @@
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---@meta
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---An ECS query used for obtaining Resources from the `World`.
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---@class ResQuery: userdata
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ResQuery = {}
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---Create a new ResQuery for getting a Resource from the `World`.
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---
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---Use the utility function `Res(...)` to create a new query since its faster to
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---write than this.
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---
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---@param val table|userdata The resource type to obtain.
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function ResQuery:new(val) end
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---An internal function used by the engine to retrieve the query result.
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function ResQuery:__lyra_internal_ecs_query_result(world, entity) end
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@ -0,0 +1,23 @@
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---@meta
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---@class View: userdata
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View = {}
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---Create a new view to query for components and world resources.
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---
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---Each parameter is a query. If you want to query entities with components, you would just use
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---the component names.
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---There are other queries, like `Changed` for querying for changed resources and components,
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---and `Res` for querying for resources.
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---
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---@return View
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function View.new(...) end
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---@class ViewResult: userdata
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ViewResult = {}
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---Returns an interator over the results of the View.
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---
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---@generic T...
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---@return fun(): EntityRef, T... iterator An iterator over the results. In the same order of the created View.
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function ViewResult:iter() end
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@ -72,4 +72,29 @@ function World:add_resource(resource) end
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---
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---
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---@param path string
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---@param path string
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---@return Handle asset An asset handle to the requested resource type.
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---@return Handle asset An asset handle to the requested resource type.
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function World:request_asset(path) end
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function World:request_asset(path) end
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---Get the current tick of the world.
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---
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---The tick is used to drive changed detection of resources and components.
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---The world tick is iterated every frame.
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---
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---@return number
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function World:get_tick() end
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---Get an event reader of a specific event.
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---
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---@generic T
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---@param event T
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---@return EventReader<T>
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function World:read_event(event) end
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---View the world using the queries contained in a View.
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---
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---@param view View
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---@return ViewResult
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function World:view_query(view) end
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--World global
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---@type World
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world = nil
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@ -1,10 +1,4 @@
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require "math.vec2"
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require "math.init"
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require "math.vec3"
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require "ecs.init"
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require "math.vec4"
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require "math.quat"
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require "math.transform"
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require "ecs.window"
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require "ecs.delta_time"
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require "asset.handle"
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require "asset.handle"
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@ -0,0 +1,6 @@
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require "math.vec2"
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require "math.vec3"
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require "math.vec4"
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require "math.quat"
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require "math.transform"
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require "math.angle"
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@ -53,8 +53,7 @@ impl ScriptApiProvider for LyraEcsApiProvider {
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expose_comp_table_wrapper::<LuaWorldTransform>(&ctx, &globals, "WorldTransform")?;
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expose_comp_table_wrapper::<LuaWorldTransform>(&ctx, &globals, "WorldTransform")?;
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expose_table_wrapper::<LuaDeviceEvent>(&ctx, &globals, "DeviceEvent")?;
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expose_table_wrapper::<LuaDeviceEvent>(&ctx, &globals, "DeviceEvent")?;
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let dt_table = create_reflect_table::<lyra_game::DeltaTime>(&ctx)?;
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expose_resource_table_wrapper::<lyra_game::DeltaTime>(&ctx, &globals, "DeltaTime")?;
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globals.set("DeltaTime", dt_table)?;
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Ok(())
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Ok(())
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}
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}
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}
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}
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}
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}
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fn create_reflect_table<T: Reflect + ResourceObject + Default + 'static>(lua: &mlua::Lua) -> mlua::Result<mlua::Table> {
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fn expose_resource_table_wrapper<T: Reflect + ResourceObject + Default + 'static>(lua: &mlua::Lua, globals: &mlua::Table, name: &str) -> mlua::Result<()> {
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let table = lua.create_table()?;
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let table = lua.create_table()?;
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table.set(FN_NAME_INTERNAL_REFLECT_TYPE, lua.create_function(|_, ()| {
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table.set(FN_NAME_INTERNAL_REFLECT_TYPE, lua.create_function(|_, ()| {
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Ok(ScriptBorrow::from_resource::<T>(None))
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Ok(ScriptBorrow::from_resource::<T>(None))
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})?)?;
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})?)?;
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Ok(table)
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globals.set(name, table)?;
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Ok(())
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}
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}
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fn create_reflect_comp_table<T>(lua: &mlua::Lua, name: &str) -> mlua::Result<mlua::Table>
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fn create_reflect_comp_table<T>(lua: &mlua::Lua, name: &str) -> mlua::Result<mlua::Table>
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@ -10,7 +10,7 @@ use lyra_resource::ResourceManager;
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use mlua::{IntoLua, ObjectLike};
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use mlua::{IntoLua, ObjectLike};
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use super::{
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use super::{
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reflect_user_data, wrappers::{LuaResHandleToComponent, LuaWrappedEventProxy}, Error, ReflectLuaProxy, ReflectedIterator, TypeLookup, ecs::{View, ViewResult}, FN_NAME_INTERNAL_AS_COMPONENT, FN_NAME_INTERNAL_REFLECT, FN_NAME_INTERNAL_REFLECT_TYPE
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ecs::{View, ViewResult}, reflect_user_data, wrappers::{LuaResHandleToComponent, LuaTick, LuaWrappedEventProxy}, Error, ReflectLuaProxy, ReflectedIterator, TypeLookup, FN_NAME_INTERNAL_AS_COMPONENT, FN_NAME_INTERNAL_REFLECT, FN_NAME_INTERNAL_REFLECT_TYPE
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};
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};
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impl mlua::FromLua for ScriptEntity {
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impl mlua::FromLua for ScriptEntity {
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@ -352,5 +352,9 @@ impl mlua::UserData for ScriptWorldPtr {
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methods.add_method("view_query", |_, this, view: mlua::UserDataRef<View>| {
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methods.add_method("view_query", |_, this, view: mlua::UserDataRef<View>| {
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ViewResult::new(this.clone(), &view)
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ViewResult::new(this.clone(), &view)
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});
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});
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methods.add_method("get_tick", |_, this, ()| {
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let w = this.read();
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Ok(LuaTick(w.current_tick()))
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});
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}
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}
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}
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}
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@ -23,4 +23,7 @@ mod events;
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pub use events::*;
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pub use events::*;
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mod world_transform;
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mod world_transform;
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pub use world_transform::*;
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pub use world_transform::*;
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mod tick;
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pub use tick::*;
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use std::any::TypeId;
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use lyra_ecs::Tick;
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use crate::lua::LuaWrapper;
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#[derive(Clone, Default)]
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pub struct LuaTick(pub(crate) Tick);
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impl std::ops::Deref for LuaTick {
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type Target = Tick;
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fn deref(&self) -> &Self::Target {
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&self.0
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}
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}
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impl std::ops::DerefMut for LuaTick {
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fn deref_mut(&mut self) -> &mut Self::Target {
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&mut self.0
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}
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}
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impl mlua::FromLua for LuaTick {
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fn from_lua(v: mlua::Value, _: &mlua::Lua) -> mlua::Result<Self> {
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let tyname = v.type_name();
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let num = v.as_number()
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.ok_or(mlua::Error::FromLuaConversionError { from: tyname, to: "Tick".into(), message: None })?;
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Ok(Self(Tick::from(num as u64)))
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}
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}
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impl mlua::IntoLua for LuaTick {
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fn into_lua(self, _: &mlua::Lua) -> mlua::Result<mlua::Value> {
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Ok(mlua::Value::Number(*self.0 as f64))
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}
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}
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impl LuaWrapper for LuaTick {
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type Wrap = Tick;
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#[inline(always)]
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fn wrapped_type_id() -> std::any::TypeId {
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TypeId::of::<Tick>()
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}
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#[inline(always)]
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fn into_wrapped(self) -> Self::Wrap {
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self.0
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}
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fn from_wrapped(wrap: Self::Wrap) -> Option<Self> {
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Some(Self(wrap))
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}
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}
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