Make system_update_world_transforms also update world transforms for SceneGraphs
CI / build (push) Failing after 2m53s
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CI / build (push) Failing after 2m53s
Details
Before this couldn't be done since lyra-scene could not depend on lyra-resource, it would have caused a cyclic dependency. The last commit, where I created lyra-gltf from code inside lyra-resource, made this possible
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@ -90,7 +90,7 @@ impl<T: Component> AsQuery for Changed<T> {
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type Query = Self;
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}
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impl<'a, T: Component> Filter for Changed<T> { }
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impl<T: Component> Filter for Changed<T> { }
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impl<T: Component> AsFilter for Changed<T> {
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type Filter = Self;
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@ -1,6 +1,8 @@
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use std::marker::PhantomData;
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use crate::{query::{AsQuery, Query}, Archetype, Component, DynTypeId, World};
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use crate::{query::{AsFilter, AsQuery, Filter, Query}, Archetype, Component, DynTypeId, World};
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use super::StaticFetcher;
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/// A filter query that fetches when the entity has the component `C`.
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///
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@ -20,9 +22,8 @@ impl<C: Component> Clone for Has<C> {
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}
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impl<C: Component> Query for Has<C> {
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type Item<'a> = ();
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type Fetch<'a> = ();
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type Item<'a> = bool;
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type Fetch<'a> = StaticFetcher<bool>;
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fn new() -> Self {
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Has {
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@ -35,10 +36,17 @@ impl<C: Component> Query for Has<C> {
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}
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unsafe fn fetch<'a>(&self, _world: &'a World, _: &'a Archetype, _: crate::Tick) -> Self::Fetch<'a> {
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()
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// if fetch is called, it means that 'can_visit_archetype' returned true
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StaticFetcher::new(true)
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}
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}
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impl<C: Component> AsQuery for Has<C> {
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type Query = Self;
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}
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impl<C: Component> Filter for Has<C> { }
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impl<C: Component> AsFilter for Has<C> {
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type Filter = Self;
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}
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@ -1,4 +1,6 @@
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mod has;
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use std::marker::PhantomData;
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pub use has::*;
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mod or;
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@ -9,3 +11,34 @@ pub use not::*;
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mod changed;
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pub use changed::*;
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use super::Fetch;
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/// A fetcher that just returns a provided value
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pub struct StaticFetcher<T: Clone> {
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value: T,
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}
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impl<'a, T: Clone> StaticFetcher<T> {
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pub fn new(value: T) -> Self {
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Self {
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value
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}
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}
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}
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impl<'a, T> Fetch<'a> for StaticFetcher<T>
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where
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T: Clone + 'a,
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{
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type Item = T;
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fn dangling() -> Self {
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unreachable!()
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}
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unsafe fn get_item(&mut self, _: crate::world::ArchetypeEntityId) -> Self::Item {
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self.value.clone()
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}
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}
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@ -1,4 +1,6 @@
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use crate::{query::{AsQuery, Query}, Archetype, World};
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use crate::{query::{AsFilter, AsQuery, Filter, Query}, Archetype, World};
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use super::StaticFetcher;
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/// A filter query that fetches the inverse of `Q`.
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///
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@ -20,9 +22,8 @@ pub struct Not<Q: Query> {
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}
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impl<Q: Query> Query for Not<Q> {
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type Item<'a> = ();
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type Fetch<'a> = ();
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type Item<'a> = bool;
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type Fetch<'a> = StaticFetcher<bool>;
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fn new() -> Self {
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Not {
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@ -35,10 +36,17 @@ impl<Q: Query> Query for Not<Q> {
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}
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unsafe fn fetch<'a>(&self, _world: &'a World, _: &'a Archetype, _: crate::Tick) -> Self::Fetch<'a> {
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()
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// if fetch is called, it means that 'can_visit_archetype' returned true
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StaticFetcher::new(true)
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}
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}
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impl<Q: Query> AsQuery for Not<Q> {
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type Query = Self;
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}
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impl<Q: Query> Filter for Not<Q> { }
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impl<Q: Query> AsFilter for Not<Q> {
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type Filter = Self;
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}
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@ -1,9 +1,8 @@
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use lyra_ecs::{
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query::{
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filter::{Has, Not, Or},
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Entities, TickOf,
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filter::Or,
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Entities,
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},
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relation::{ChildOf, RelationOriginComponent},
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Component, Entity,
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};
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use lyra_game_derive::RenderGraphLabel;
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@ -64,7 +63,6 @@ fn update_transforms(
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buffers: &mut TransformBuffers,
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parent_transform: Transform,
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) {
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let current_tick = world.current_tick();
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let mut component_queue = vec![];
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let view = world.view_iter::<(
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@ -72,7 +70,7 @@ fn update_transforms(
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Or<&WorldTransform, &Transform>,
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Option<&mut InterpTransform>,
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Option<&TransformIndex>,
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Option<(&ResHandle<SceneGraph>, TickOf<ResHandle<SceneGraph>>)>,
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Option<&ResHandle<SceneGraph>>,
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)>();
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for (entity, transform, interp_tran, transform_index, scene_graph) in view {
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@ -141,20 +139,8 @@ fn update_transforms(
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glam::Mat3::from_quat(transform.rotation),
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);
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if let Some((scene, scene_tick)) = scene_graph {
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if let Some(scene) = scene_graph {
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if let Some(mut scene) = scene.data_mut() {
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if *scene_tick + 1 >= *current_tick {
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// Must manually call the world transform update system for scenes
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// TODO: Separate gltf from lyra-resource so lyra-scene can depend on resource to
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// query for scenes in the system.
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let view = scene.world().view::<(
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Entities,
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&mut WorldTransform,
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&Transform,
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Not<Has<RelationOriginComponent<ChildOf>>>,
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)>();
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lyra_scene::system_update_world_transforms(scene.world(), view).unwrap();
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}
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update_transforms(
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device,
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@ -169,6 +169,7 @@ pub(crate) fn world_add_child_node<B: Bundle>(world: &mut World, parent: &SceneN
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pub mod tests {
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use lyra_ecs::{query::{filter::{Has, Not}, Entities}, relation::{ChildOf, RelationOriginComponent}, Component};
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use lyra_math::{Transform, Vec3};
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use lyra_resource::ResHandle;
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use crate::{lyra_engine, WorldTransform, SceneGraph};
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@ -205,7 +206,7 @@ pub mod tests {
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let b = a.add_node(&mut scene, (WorldTransform::default(), Transform::from_translation(v2s[1]), FakeMesh));
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assert!(b.parent(&scene).unwrap() == a);
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let view = scene.world.view::<(Entities, &mut WorldTransform, &Transform, Not<Has<RelationOriginComponent<ChildOf>>>)>();
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let view = scene.world.filtered_view::<(Entities, &mut WorldTransform, &Transform, Option<&ResHandle<SceneGraph>>), Not<Has<RelationOriginComponent<ChildOf>>>>();
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crate::system_update_world_transforms(&scene.world, view).unwrap();
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let mut idx = 0;
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@ -63,6 +63,7 @@ impl SceneNode {
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mod tests {
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use lyra_ecs::{query::{filter::{Has, Not}, Entities}, relation::{ChildOf, RelationOriginComponent}};
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use lyra_math::{Transform, Vec3};
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use lyra_resource::ResHandle;
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use crate::{tests::FakeMesh, WorldTransform, SceneGraph};
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@ -77,7 +78,7 @@ mod tests {
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assert!(b.parent(&scene).unwrap() == a);
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// update global transforms
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let view = scene.world.view::<(Entities, &mut WorldTransform, &Transform, Not<Has<RelationOriginComponent<ChildOf>>>)>();
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let view = scene.world.filtered_view::<(Entities, &mut WorldTransform, &Transform, Option<&ResHandle<SceneGraph>>), Not<Has<RelationOriginComponent<ChildOf>>>>();
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crate::system_update_world_transforms(&scene.world, view).unwrap();
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let tran = scene.world.view_one::<&WorldTransform>(b.entity).get().unwrap();
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@ -3,7 +3,8 @@ use std::ops::Deref;
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use lyra_ecs::{query::{filter::{Has, Not}, Entities, View}, relation::{ChildOf, RelationOriginComponent}, Component, Entity, World};
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use lyra_math::Transform;
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use lyra_reflect::Reflect;
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use crate::lyra_engine;
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use lyra_resource::ResHandle;
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use crate::{lyra_engine, SceneGraph};
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/// The world transform of an entity.
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///
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@ -34,42 +35,63 @@ impl From<Transform> for WorldTransform {
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/// For entities without parents, this will update world transform to match local transform.
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/// For any children entities, their [`WorldTransform`]s will be updated to reflect the changes
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/// of its parent entity.
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pub fn system_update_world_transforms(world: &World, view: View<(Entities, &mut WorldTransform, &Transform, Not<Has<RelationOriginComponent<ChildOf>>>)>) -> anyhow::Result<()> {
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for (en, mut world_tran, tran, _) in view.into_iter() {
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pub fn system_update_world_transforms(world: &World, view: View<(Entities, &mut WorldTransform, &Transform, Option<&ResHandle<SceneGraph>>), Not<Has<RelationOriginComponent<ChildOf>>>>) -> anyhow::Result<()> {
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for (en, mut world_tran, tran, scene) in view.into_iter() {
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world_tran.0 = *tran;
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recurse_update_trans(world, &world_tran, en);
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recurse_update_trans(world, &world_tran, en)?;
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// if there was a scene, update it as well
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if let Some(scene) = scene {
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if let Some(scene) = scene.data_ref() {
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let sworld = &scene.world;
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let view = sworld.filtered_view::<(Entities, &mut WorldTransform, &Transform, Option<&ResHandle<SceneGraph>>), Not<Has<RelationOriginComponent<ChildOf>>>>();
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system_update_world_transforms(&scene.world, view)?;
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}
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}
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}
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Ok(())
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}
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fn recurse_update_trans(world: &World, parent_transform: &WorldTransform, entity: Entity) {
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fn recurse_update_trans(world: &World, parent_transform: &WorldTransform, entity: Entity) -> anyhow::Result<()> {
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// store entities and their world transform to process outside of the view.
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// it must be done after to avoid attempts of multiple mutable borrows to the archetype column
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// with WorldTransform.
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let mut next_entities = vec![];
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for ((en, mut world_tran, tran), _) in
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world.view::<(Entities, &mut WorldTransform, &Transform)>()
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for ((en, mut world_tran, tran, scene), _) in
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world.view::<(Entities, &mut WorldTransform, &Transform, Option<&ResHandle<SceneGraph>>)>()
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.relates_to::<ChildOf>(entity)
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.into_iter()
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{
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world_tran.0 = *tran;
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world_tran.0.translation = parent_transform.0.translation + tran.translation;
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next_entities.push((en, world_tran.0.clone()));
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// if there was a scene, update it as well
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if let Some(scene) = scene {
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if let Some(scene) = scene.data_ref() {
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let sworld = &scene.world;
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let view = sworld.filtered_view::<(Entities, &mut WorldTransform, &Transform, Option<&ResHandle<SceneGraph>>), Not<Has<RelationOriginComponent<ChildOf>>>>();
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system_update_world_transforms(&scene.world, view)?;
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}
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}
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}
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for (en, pos) in next_entities.into_iter() {
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recurse_update_trans(world, &WorldTransform(pos), en);
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recurse_update_trans(world, &WorldTransform(pos), en)?;
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}
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Ok(())
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}
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#[cfg(test)]
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mod tests {
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use lyra_ecs::{query::{filter::{Has, Not}, Entities}, relation::{ChildOf, RelationOriginComponent}, World};
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use lyra_math::Transform;
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use lyra_resource::ResHandle;
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use crate::{system_update_world_transforms, WorldTransform};
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use crate::{system_update_world_transforms, SceneGraph, WorldTransform};
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#[test]
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fn test_system() {
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@ -79,7 +101,7 @@ mod tests {
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let child = world.spawn((WorldTransform::default(), Transform::from_xyz(15.0, 15.0, 15.0)));
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world.add_relation(child, ChildOf, parent);
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let view = world.view::<(Entities, &mut WorldTransform, &Transform, Not<Has<RelationOriginComponent<ChildOf>>>)>();
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let view = world.filtered_view::<(Entities, &mut WorldTransform, &Transform, Option<&ResHandle<SceneGraph>>), Not<Has<RelationOriginComponent<ChildOf>>>>();
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system_update_world_transforms(&world, view).unwrap();
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let g = world.view_one::<&WorldTransform>(child).get().unwrap();
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@ -104,7 +126,7 @@ mod tests {
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let second_child = world.spawn((WorldTransform::default(), Transform::from_xyz(5.0, 3.0, 8.0)));
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world.add_relation(second_child, ChildOf, parent);
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let view = world.view::<(Entities, &mut WorldTransform, &Transform, Not<Has<RelationOriginComponent<ChildOf>>>)>();
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let view = world.filtered_view::<(Entities, &mut WorldTransform, &Transform, Option<&ResHandle<SceneGraph>>), Not<Has<RelationOriginComponent<ChildOf>>>>();
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system_update_world_transforms(&world, view).unwrap();
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let mut base_offset = 25.0;
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@ -137,7 +159,7 @@ mod tests {
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let five_child = world.spawn((WorldTransform::default(), Transform::from_xyz(356.0, 54.0, 786.0)));
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world.add_relation(five_child, ChildOf, four_child);
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let view = world.view::<(Entities, &mut WorldTransform, &Transform, Not<Has<RelationOriginComponent<ChildOf>>>)>();
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let view = world.filtered_view::<(Entities, &mut WorldTransform, &Transform, Option<&ResHandle<SceneGraph>>), Not<Has<RelationOriginComponent<ChildOf>>>>();
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system_update_world_transforms(&world, view).unwrap();
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let g = world.view_one::<&WorldTransform>(five_child).get().unwrap();
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let five_child = world.spawn((WorldTransform::default(), Transform::from_xyz(356.0, 54.0, 786.0)));
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world.add_relation(five_child, ChildOf, sec_chi);
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let view = world.view::<(Entities, &mut WorldTransform, &Transform, Not<Has<RelationOriginComponent<ChildOf>>>)>();
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let view = world.filtered_view::<(Entities, &mut WorldTransform, &Transform, Option<&ResHandle<SceneGraph>>), Not<Has<RelationOriginComponent<ChildOf>>>>();
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system_update_world_transforms(&world, view).unwrap();
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let g = world.view_one::<&WorldTransform>(five_child).get().unwrap();
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