lyra-engine/examples/lua-scripting/scripts/test.lua

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Lua
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local is_window_setup = false
---Return the userdata's name from its metatable.
---
---Returns nil if the userdata doesn't have a metatable.
---@param val userdata
---@return string|nil
function udname(val)
local tbl = debug.getmetatable(val)
if tbl == nil then
return nil
end
return tbl.__name
end
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function dump(o)
if type(o) == 'table' then
local s = '{ '
for k,v in pairs(o) do
if type(k) ~= 'number' then k = '"'..k..'"' end
s = s .. '['..k..'] = ' .. dump(v) .. ','
end
return s .. '} '
else
return tostring(o)
end
end
function on_init()
local cube = world:request_asset("../assets/cube-texture-embedded.gltf") --[[@as GltfHandle]]
print("Loaded textured cube (" .. udname(cube) .. ")")
cube:wait_until_loaded()
local scenes = cube:scenes()
local cube_scene = scenes[1]
local pos = Transform.from_translation(Vec3.new(0, 0, -8.0))
local e = world:spawn(pos, cube_scene)
print("spawned entity " .. tostring(e))
end
function on_first()
if not is_window_setup then
world:view(
---@param w Window
function (w)
if w.cursor_grab == CursorGrabMode.NONE then
w.cursor_grab = CursorGrabMode.LOCKED
w.cursor_visible = false
return w
else
is_window_setup = true
print("Window setup")
end
end, Window
)
end
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---@type EventReader
local reader = world:read_event(DeviceEvent)
---@param ev DeviceEvent
for ev in reader:read() do
if ev.event.kind == DeviceEventKind.MOTION then
local motion_ev = ev.event --[[@as DeviceEventMotion]]
print("axis: " .. tostring(motion_ev.axis) .. " = " .. tostring(motion_ev.value))
end
end
end
--[[ function on_pre_update()
print("Lua's pre-update function was called")
end ]]
function on_update()
--[[ ---@type number
local dt = world:resource(DeltaTime)
local act = world:resource(ActionHandler)
---@type number
local move_objs = act:get_axis("ObjectsMoveUpDown")
world:view(function (t)
if move_objs ~= nil then
t:translate(0, move_objs * 0.35 * dt, 0)
return t
end
end, Transform) ]]
---@type number
local dt = world:resource(DeltaTime)
local view = View.new(Transform, WorldTransform)
local res = world:view_query(view)
for entity, transform, world_tran in res:iter() do
print("Entity is at: " .. tostring(world_tran))
transform:translate(0, 0.15 * dt, 0)
entity:update(transform)
end
--[[ world:view(
---@param t Transform
function (t)
t:translate(0, 0.15 * dt, 0)
return t
end, Transform
) ]]
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--[[ world:view(
---@param c Camera
function (c)
c.transform:translate(0, 0.15 * dt, 0)
print("Moving camera to: " .. tostring(c.transform))
return c
end, Camera
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) ]]
end
--[[ function on_post_update()
print("Lua's post-update function was called")
end
function on_last()
print("Lua's last function was called")
end ]]