lyra-engine/lyra-ecs/src/world.rs

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use std::{collections::{HashMap, VecDeque}, any::TypeId, cell::{Ref, RefMut}, ptr::NonNull};
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use crate::{archetype::{ArchetypeId, Archetype}, bundle::Bundle, component::Component, query::{Query, ViewIter, View, AsQuery}, resource::ResourceData, query::{dynamic::{DynamicViewIter, QueryDynamicType, DynamicView}, ViewOne}, ComponentInfo, DynTypeId, TickTracker, Tick};
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub struct EntityId(pub u64);
/// The id of the entity for the Archetype.
/// The Archetype struct uses this as the index in the component columns
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub struct ArchetypeEntityId(pub u64);
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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pub struct Entity {
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pub(crate) id: EntityId,
pub(crate) generation: u64,
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}
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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pub struct Record {
pub id: ArchetypeId,
pub index: ArchetypeEntityId,
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}
pub struct World {
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pub(crate) archetypes: HashMap<ArchetypeId, Archetype>,
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next_archetype_id: ArchetypeId,
pub(crate) entity_index: HashMap<EntityId, Record>,
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dead_entities: VecDeque<Entity>,
next_entity_id: EntityId,
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resources: HashMap<TypeId, ResourceData>,
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tracker: TickTracker,
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}
impl Default for World {
fn default() -> Self {
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Self {
archetypes: HashMap::new(),
next_archetype_id: ArchetypeId(0),
entity_index: HashMap::new(),
dead_entities: VecDeque::new(),
next_entity_id: EntityId(0),
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resources: HashMap::new(),
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tracker: TickTracker::new(),
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}
}
}
impl World {
pub fn new() -> Self {
Self::default()
}
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/// Gets a new Entity, will recycle dead entities and increment their generation.
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fn get_new_entity(&mut self) -> Entity {
match self.dead_entities.pop_front() {
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Some(mut e) => {
e.generation += 1;
e
},
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None => {
let new_id = self.next_entity_id;
self.next_entity_id.0 += 1;
Entity {
id: new_id,
generation: 0,
}
}
}
}
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/// Spawns a new entity and inserts the component `bundle` into it.
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pub fn spawn<B>(&mut self, bundle: B) -> Entity
where
B: Bundle
{
let bundle_types = bundle.type_ids();
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let new_entity = self.get_new_entity();
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let tick = self.tick();
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// try to find an archetype
let archetype = self.archetypes
.values_mut()
.find(|a| a.is_archetype_for(&bundle_types));
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if let Some(archetype) = archetype {
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let arche_idx = archetype.add_entity(new_entity, bundle, &tick);
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// Create entity record and store it
let record = Record {
id: archetype.id,
index: arche_idx,
};
self.entity_index.insert(new_entity.id, record);
}
// create a new archetype if one isn't found
else {
// create archetype
let new_arch_id = self.next_archetype_id.increment();
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let mut archetype = Archetype::from_bundle_info(new_arch_id, bundle.info());
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let entity_arch_id = archetype.add_entity(new_entity, bundle, &tick);
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// store archetype
self.archetypes.insert(new_arch_id, archetype);
// Create entity record and store it
let record = Record {
id: new_arch_id,
// this is the first entity in the archetype
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index: entity_arch_id,
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};
self.entity_index.insert(new_entity.id, record);
}
new_entity
}
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/// Despawn an entity from the World
pub fn despawn(&mut self, entity: Entity) {
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// Tick the tracker if the entity is spawned. This is done here instead of the `if let`
// below due to the borrow checker complaining about multiple mutable borrows to self.
let tick = if self.entity_index.contains_key(&entity.id) {
Some(self.tick())
} else { None };
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if let Some(record) = self.entity_index.get_mut(&entity.id) {
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let tick = tick.unwrap();
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let arch = self.archetypes.get_mut(&record.id).unwrap();
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if let Some((moved, new_index)) = arch.remove_entity(entity, &tick) {
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// replace the archetype index of the moved index with its new index.
self.entity_index.get_mut(&moved.id).unwrap().index = new_index;
}
}
}
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/// Insert a bundle into an existing entity. If the components are already existing on the
/// entity, they will be updated, else the entity will be moved to a different Archetype
/// that can store the entity. That may involve creating a new Archetype.
pub fn insert<B>(&mut self, entity: Entity, bundle: B)
where
B: Bundle
{
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// TODO: If the archetype has a single entity, add a component column for the new
// component instead of moving the entity to a brand new archetype.
// TODO: If the entity already has the components in `bundle`, update the values of the
// components with the bundle.
let tick = self.tick();
let record = *self.entity_index.get(&entity.id).unwrap();
let current_arch = self.archetypes.get(&record.id).unwrap();
let mut col_types: Vec<DynTypeId> = current_arch.columns.iter().map(|c| c.info.type_id).collect();
let orig_col = col_types.clone();
col_types.extend(bundle.type_ids().into_iter());
let mut col_infos: Vec<ComponentInfo> = current_arch.columns.iter().map(|c| c.info).collect();
col_infos.extend(bundle.info().into_iter());
let col_ptrs: Vec<(NonNull<u8>, ComponentInfo)> = current_arch.columns.iter().map(|c| unsafe { (NonNull::new_unchecked(c.borrow_ptr().as_ptr()), c.info) }).collect();
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if let Some(arch) = self.archetypes.values_mut().find(|a| a.is_archetype_for(&col_types)) {
let res_index = arch.reserve_one(entity);
for (col_type, (col_ptr, col_info)) in orig_col.into_iter().zip(col_ptrs.into_iter()) {
unsafe {
let ptr = NonNull::new_unchecked(col_ptr.as_ptr()
.add(res_index.0 as usize * col_info.layout.size));
let col = arch.get_column_mut(col_type).unwrap();
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col.set_at(res_index.0 as _, ptr, tick);
}
}
bundle.take(|data, type_id, _size| {
let col = arch.get_column_mut(type_id).unwrap();
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unsafe { col.set_at(res_index.0 as _, data, tick); }
col.len += 1;
});
arch.entities.insert(entity, res_index);
let new_record = Record {
id: arch.id,
index: res_index,
};
self.entity_index.insert(entity.id, new_record);
} else {
let new_arch_id = self.next_archetype_id.increment();
let mut archetype = Archetype::from_bundle_info(new_arch_id, col_infos);
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let entity_arch_id = archetype.add_entity(entity, bundle, &tick);
self.archetypes.insert(new_arch_id, archetype);
// Create entity record and store it
let record = Record {
id: new_arch_id,
index: entity_arch_id,
};
self.entity_index.insert(entity.id, record);
}
let current_arch = self.archetypes.get_mut(&record.id).unwrap();
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current_arch.remove_entity(entity, &tick);
}
/// View into the world for a set of entities that satisfy the queries.
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pub fn view_iter<'a, T: 'static + AsQuery>(&'a self) -> ViewIter<'a, T::Query> {
let archetypes = self.archetypes.values().collect();
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let v = View::new(self, T::Query::new(), archetypes);
v.into_iter()
}
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pub fn dynamic_view(&self) -> DynamicView {
DynamicView::new(self)
}
pub fn view_one<'a, T: 'static + AsQuery>(&'a self, entity: Entity) -> ViewOne<'a, T::Query> {
ViewOne::new(self, entity.id, T::Query::new())
}
//pub fn view_one(&self, entity: EntityId) ->
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pub fn add_resource<T: 'static>(&mut self, data: T) {
self.resources.insert(TypeId::of::<T>(), ResourceData::new(data));
}
/// Get a resource from the world, or insert it into the world with the provided
/// `fn` and return it.
pub fn get_resource_or_else<T: 'static, F>(&mut self, f: F) -> RefMut<T>
where
F: Fn() -> T + 'static
{
self.resources.entry(TypeId::of::<T>())
.or_insert_with(|| ResourceData::new(f()))
.get_mut()
}
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/// Gets a resource from the World.
///
/// Will panic if the resource is not in the world. See [`try_get_resource`] for
/// a function that returns an option.
pub fn get_resource<'a, T: 'static>(&'a self) -> Ref<'a, T> {
self.resources.get(&TypeId::of::<T>()).unwrap()
.get()
}
/// Attempts to get a resource from the World.
///
/// Returns `None` if the resource was not found.
pub fn try_get_resource<'a, T: 'static>(&'a self) -> Option<Ref<'a, T>> {
self.resources.get(&TypeId::of::<T>())
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.map(|r| r.try_get())
.flatten()
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}
/// Gets a mutable borrow of a resource from the World.
///
/// Will panic if the resource is not in the world. See [`try_get_resource_mut`] for
/// a function that returns an option.
pub fn get_resource_mut<'a, T: 'static>(&'a self) -> RefMut<'a, T> {
self.resources.get(&TypeId::of::<T>()).unwrap()
.get_mut()
}
/// Attempts to get a mutable borrow of a resource from the World.
///
/// Returns `None` if the resource was not found.
pub fn try_get_resource_mut<'a, T: 'static>(&'a self) -> Option<RefMut<'a, T>> {
self.resources.get(&TypeId::of::<T>())
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.map(|r| r.try_get_mut())
.flatten()
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}
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/// Increments the TickTracker which is used for tracking changes to components.
///
/// Most users wont need to call this manually, its done for you through queries and views.
pub fn tick(&self) -> Tick {
self.tracker.tick()
}
/// Gets the current tick that the world is at.
///
/// See [`TickTracker`]
pub fn current_tick(&self) -> Tick {
self.tracker.current()
}
pub fn tick_tracker(&self) -> &TickTracker {
&self.tracker
}
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}
#[cfg(test)]
mod tests {
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use std::ops::Deref;
use crate::{tests::{Vec2, Vec3}, query::TickOf};
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use super::World;
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struct SimpleCounter(i32);
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#[test]
fn spawning_entity() {
let mut world = World::new();
let _e = world.spawn((Vec2 {
x: 10.0,
y: 15.0,
}, ));
}
#[test]
fn world_view_entities() {
let mut world = World::new();
world.spawn((Vec2 {
x: 10.0,
y: 15.0,
}, ));
world.spawn((Vec2 {
x: 152.0,
y: 3585.0,
}, ));
world.spawn((Vec2 {
x: 235.0,
y: 734.0,
}, ));
let mut count = 0;
for pos in world.view_iter::<&Vec2>() {
println!("Found entity at {:?}", pos);
count += 1;
}
assert!(count == 3);
}
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#[test]
fn despawn_entity() {
let mut world = World::new();
world.spawn((Vec2::rand(),));
let middle_en = world.spawn((Vec2::rand(),));
let last_en = world.spawn((Vec2::rand(),));
world.despawn(middle_en);
let record = world.entity_index.get(&last_en.id).unwrap();
assert_eq!(record.index.0, 1);
}
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#[test]
fn simple_resource() {
let mut world = World::new();
{
let counter = SimpleCounter(0);
world.add_resource(counter);
}
let counter = world.get_resource::<SimpleCounter>();
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assert_eq!(counter.0, 0);
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drop(counter);
let mut counter = world.get_resource_mut::<SimpleCounter>();
counter.0 += 4582;
drop(counter);
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assert!(world.try_get_resource::<u32>().is_none());
}
#[test]
fn resource_multi_borrow() {
let mut world = World::new();
{
let counter = SimpleCounter(4582);
world.add_resource(counter);
}
// test multiple borrows at the same time
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let counter = world.get_resource::<SimpleCounter>();
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assert_eq!(counter.0, 4582);
let counter2 = world.get_resource::<SimpleCounter>();
assert_eq!(counter2.0, 4582);
assert_eq!(counter2.0, 4582);
}
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#[test]
fn resource_one_mutable_borrow() {
let mut world = World::new();
{
let counter = SimpleCounter(4582);
world.add_resource(counter);
}
// test multiple borrows at the same time
let counter = world.get_resource_mut::<SimpleCounter>();
assert_eq!(counter.0, 4582);
assert!(world.try_get_resource_mut::<SimpleCounter>().is_none());
assert_eq!(counter.0, 4582);
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}
#[test]
fn insert_into_existing_archetype() {
let mut world = World::new();
let e = world.spawn((Vec2::rand(),));
world.spawn((Vec2::rand(),Vec3::rand()));
world.insert(e, (Vec3::rand(),));
assert!(world.view_one::<&Vec3>(e).get().is_some())
}
#[test]
fn insert_into_new_archetype() {
let mut world = World::new();
let e = world.spawn((Vec2::rand(),));
world.insert(e, (Vec3::rand(),));
assert!(world.view_one::<&Vec3>(e).get().is_some())
}
#[test]
fn view_one() {
let v = Vec2::rand();
let mut world = World::new();
let e = world.spawn((v,));
let view = world.view_one::<&Vec2>(e);
assert_eq!(*view.get().unwrap(), v);
}
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#[test]
fn view_change_tracking() {
let mut world = World::new();
/* let v = Vec2::rand();
world.spawn((v,));
let v = Vec2::rand();
world.spawn((v,)); */
println!("spawning");
world.spawn((Vec2::new(10.0, 10.0),));
world.spawn((Vec2::new(5.0, 5.0),));
println!("spawned");
for mut v in world.view_iter::<&mut Vec2>() {
v.y += 50.0;
println!("Moved v to {:?}", v);
}
let world_tick = world.current_tick();
println!("The world tick is {}", *world_tick);
for (v, tick) in world.view_iter::<(&Vec2, TickOf<Vec2>)>() {
println!("Is at {:?}, it was changed at {}", v, *tick);
assert!(v.y > 50.0);
assert!(tick >= world_tick);
}
}
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}