2023-05-25 04:11:16 +00:00
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use std::{collections::{HashMap, VecDeque}, any::{Any, TypeId}};
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2023-05-26 02:59:27 +00:00
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use std::slice::Iter;
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2023-05-25 04:11:16 +00:00
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2023-11-25 23:43:11 +00:00
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use crate::{archetype::{ArchetypeId, Archetype}, bundle::Bundle, component::Component, query::QuerySimple};
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2023-05-25 04:11:16 +00:00
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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pub struct EntityId(pub u64);
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/// The id of the entity for the Archetype.
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/// The Archetype struct uses this as the index in the component columns
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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pub struct ArchetypeEntityId(pub u64);
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2023-11-25 23:43:11 +00:00
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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2023-05-25 04:11:16 +00:00
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pub struct Entity {
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id: EntityId,
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generation: u64,
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}
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pub struct Record {
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id: ArchetypeId,
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index: ArchetypeEntityId,
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}
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pub struct World {
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pub(crate) archetypes: HashMap<ArchetypeId, Archetype>,
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next_archetype_id: ArchetypeId,
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entity_index: HashMap<EntityId, Record>,
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dead_entities: VecDeque<Entity>,
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next_entity_id: EntityId,
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}
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impl World {
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pub fn new() -> Self {
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Self {
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archetypes: HashMap::new(),
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next_archetype_id: ArchetypeId(0),
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entity_index: HashMap::new(),
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dead_entities: VecDeque::new(),
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next_entity_id: EntityId(0),
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}
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}
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fn get_new_entity(&mut self) -> Entity {
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match self.dead_entities.pop_front() {
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Some(e) => e,
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None => {
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let new_id = self.next_entity_id;
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self.next_entity_id.0 += 1;
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Entity {
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id: new_id,
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generation: 0,
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}
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}
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}
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}
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pub fn spawn<B>(&mut self, bundle: B) -> Entity
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where
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B: Bundle
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{
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let bundle_types = bundle.types();
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let new_entity = self.get_new_entity();
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// try to find an archetype
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let archetype = self.archetypes
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.values_mut()
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.find(|a| a.is_archetype_for(bundle_types.clone()));
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if let Some(archetype) = archetype {
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let arche_idx = archetype.add_entity(new_entity, bundle);
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// Create entity record and store it
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let record = Record {
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id: archetype.id,
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index: arche_idx,
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};
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self.entity_index.insert(new_entity.id, record);
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}
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// create a new archetype if one isn't found
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else {
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// create archetype
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let new_arch_id = self.next_archetype_id.increment();
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let mut archetype = Archetype::from_bundle_info(new_arch_id, bundle.info());
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let entity_arch_id = archetype.add_entity(new_entity, bundle);
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// store archetype
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self.archetypes.insert(new_arch_id, archetype);
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// Create entity record and store it
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let record = Record {
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id: new_arch_id,
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// this is the first entity in the archetype
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index: entity_arch_id,
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};
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self.entity_index.insert(new_entity.id, record);
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}
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new_entity
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}
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2023-05-26 02:59:27 +00:00
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pub fn get_component<T: Component>(&self, entity: Entity) -> Option<&T> {
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let record = self.entity_index.get(&entity.id)?;
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let archetype = self.archetypes.get(&record.id)?;
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2023-11-25 23:43:11 +00:00
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archetype.get_entity_component(record.index)
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}
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pub fn query<T: Component>(&self) -> impl Iterator<Item = &T> {
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self.archetypes
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.iter()
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.filter_map(|(_, a)| a.get_component_column::<T>())
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.flatten()
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}
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2023-11-25 23:43:11 +00:00
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pub fn query_better(&self) -> QuerySimple {
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let archetypes = self.archetypes.values().collect();
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QuerySimple::new(archetypes)
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}
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2023-05-26 02:59:27 +00:00
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/* pub fn query_m<B: Bundle>(&self) -> impl Iterator<Item = &T> {
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self.archetypes
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.iter()
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.filter_map(|(_, a)| a.get_component_column::<T>())
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.flatten()
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} */
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}
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#[cfg(test)]
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mod tests {
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use super::World;
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struct Vec2 {
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x: f32,
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y: f32,
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}
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#[test]
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fn spawning_entity() {
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let mut world = World::new();
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let _e = world.spawn((Vec2 {
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x: 10.0,
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y: 15.0,
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}, ));
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}
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}
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