libki/include/ki/pclass/Property.h

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#pragma once
#include "ki/pclass/types/Type.h"
namespace ki
{
namespace pclass
{
class PropertyClass;
/**
* TODO: Documentation
*/
class IProperty
{
public:
// Do not allow copy assignment. Once a property has been constructed,
// it shouldn't be able to change.
virtual IProperty &operator=(const IProperty &that) = delete;
IProperty(PropertyClass &object,
const std::string &name, const Type &type);
IProperty(PropertyClass &object,
const IProperty &that);
2018-12-13 22:12:04 +00:00
virtual ~IProperty() {}
const PropertyClass &get_instance() const;
std::string get_name() const;
hash_t get_name_hash() const;
hash_t get_full_hash() const;
const Type &get_type() const;
virtual bool is_pointer() const;
virtual bool is_dynamic() const;
virtual bool is_array() const;
virtual std::size_t get_element_count() const;
virtual void set_element_count(std::size_t size) = 0;
virtual Value get_value(std::size_t index = 0) const = 0;
virtual void set_value(Value value, std::size_t index = 0) = 0;
virtual const PropertyClass *get_object(std::size_t index = 0) const = 0;
virtual void set_object(std::unique_ptr<PropertyClass> &object, std::size_t index = 0) = 0;
virtual void write_value_to(BitStream &stream, std::size_t index = 0) const = 0;
virtual void read_value_from(BitStream &stream, std::size_t index = 0) = 0;
private:
const PropertyClass *m_instance;
std::string m_name;
hash_t m_name_hash;
hash_t m_full_hash;
const Type *m_type;
};
}
}