libki/include/ki/pclass/Property.h

84 lines
2.3 KiB
C
Raw Normal View History

#pragma once
#include "ki/pclass/types/Type.h"
namespace ki
{
namespace pclass
{
class PropertyClass;
/**
* TODO: Documentation
*/
class PropertyBase
{
public:
// Do not allow copy assignment. Once a property has been constructed,
// it shouldn't be able to change.
PropertyBase & operator=(const PropertyBase &that) = delete;
PropertyBase(PropertyClass &object,
const std::string &name, const Type &type);
virtual ~PropertyBase() {}
PropertyBase(PropertyClass &object,
const PropertyBase &that);
std::string get_name() const;
hash_t get_name_hash() const;
hash_t get_full_hash() const;
const Type &get_type() const;
virtual bool is_pointer() const;
virtual bool is_dynamic() const;
virtual Value get_value() const = 0;
virtual const PropertyClass *get_object() const = 0;
virtual void set_object(PropertyClass *object) = 0;
virtual void write_value_to(BitStream &stream) const = 0;
virtual void read_value_from(BitStream &stream) = 0;
private:
std::string m_name;
hash_t m_name_hash;
hash_t m_full_hash;
const Type *m_type;
};
/**
* TODO: Documentation
*/
class DynamicPropertyBase : public PropertyBase
{
public:
// Do not allow copy assignment. Once a property has been constructed,
// it shouldn't be able to change.
DynamicPropertyBase & operator=(const DynamicPropertyBase &that) = delete;
DynamicPropertyBase(PropertyClass &object,
const std::string &name, const Type &type);
virtual ~DynamicPropertyBase() {}
DynamicPropertyBase(PropertyClass &object,
const DynamicPropertyBase &that);
bool is_dynamic() const override;
virtual std::size_t get_element_count() const = 0;
virtual void set_element_count(std::size_t size) = 0;
Value get_value() const final override;
const PropertyClass *get_object() const final override;
void set_object(PropertyClass *object) final override;
void write_value_to(BitStream &stream) const final override;
void read_value_from(BitStream &stream) final override;
virtual Value get_value(int index) const = 0;
virtual const PropertyClass *get_object(int index) const = 0;
virtual void set_object(PropertyClass *object, int index) = 0;
virtual void write_value_to(BitStream &stream, int index) const = 0;
virtual void read_value_from(BitStream &stream, int index) = 0;
};
}
}