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Zelda64Recomp
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https://github.com/Mr-Wiseguy/Zelda64Recomp.git
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exploration/recomp-cmake
Zelda64Recomp
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patches
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David Chavez
bec699f0bd
Migrate to N64ModernRuntime (
#354
)
2024-06-05 01:12:43 +02:00
..
dummy_headers
…
.gitignore
…
Makefile
Migrate to N64ModernRuntime (
#354
)
2024-06-05 01:12:43 +02:00
actor_transform_tagging.c
…
autosave.rgba32.bin
…
autosave.rgba32.png
…
autosaving.c
…
billboard_tagging.c
…
camera_patches.c
Start the Wart boss fight if the player looks up with analog cam (
#308
)
2024-05-30 18:31:09 +01:00
camera_patches.h
Adds analog camera and other controller options (
#264
)
2024-05-26 09:34:26 -04:00
camera_transform_tagging.c
Adds analog camera and other controller options (
#264
)
2024-05-26 09:34:26 -04:00
cheats.c
…
culling.c
…
cutscene_patches.c
…
debug_patches.c
…
dpad.rgba32.bin
…
dpad.rgba32.png
…
effect_patches.c
…
effect_transform_tagging.c
Fix Skull Kid curse effect in ultrawide (32:9+) (
#259
)
2024-05-26 07:23:25 +01:00
fixes.c
…
graphics.h
…
input.c
Add shield aiming inversion (
#338
)
2024-06-02 10:46:08 -04:00
input.h
Adds analog camera and other controller options (
#264
)
2024-05-26 09:34:26 -04:00
input_latency.c
Adds analog camera and other controller options (
#264
)
2024-05-26 09:34:26 -04:00
item_transform_tagging.c
…
misc_funcs.h
…
ocarina_effect_patches.c
Fix Skull Kid curse effect in ultrawide (32:9+) (
#259
)
2024-05-26 07:23:25 +01:00
options.c
…
particle_transform_tagging.c
…
patch_helpers.h
Migrate to N64ModernRuntime (
#354
)
2024-06-05 01:12:43 +02:00
patches.h
…
patches.ld
…
play_patches.c
Adds analog camera and other controller options (
#264
)
2024-05-26 09:34:26 -04:00
play_patches.h
Adds analog camera and other controller options (
#264
)
2024-05-26 09:34:26 -04:00
print.c
…
quicksave_patches.c
…
required_patches.c
…
rewind.ia16.bin
…
rewind.ia16.png
…
room_patches.c
…
save_patches.c
…
sky_transform_tagging.c
…
song_transform_tagging.c
…
sound.h
…
sound_patches.c
…
specific_actor_transform_tagging.c
…
syms.ld
Start the Wart boss fight if the player looks up with analog cam (
#308
)
2024-05-30 18:31:09 +01:00
terrain_transform_tagging.c
…
transform_ids.h
…
ui_patches.c
…
ui_transform_tagging.c
…