Commit Graph

15 Commits

Author SHA1 Message Date
thecozies 51759611e1 control rumble intensity to mimic n64 rumble pak & separate rumble from input 2024-04-16 10:58:43 -04:00
thecozies 8853fc0d7b swap nav icons between kb and cont 2024-03-27 15:02:03 -05:00
thecozies 0784db4988 cancel scanning input with back/escape 2024-03-12 08:35:58 -05:00
Mr-Wiseguy 57475d058b Implemented rumble, added control options menu with rumble strength and targeting mode 2024-03-04 02:13:12 -05:00
thecozies 02adf1b5f2 rename/reorder inputs 2024-03-03 14:06:34 -06:00
thecozies 24693c32c4 dpad visual + kb/cont toggle + general style updates 2024-02-24 21:57:51 -05:00
Mr-Wiseguy e04865c715 Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion 2024-01-22 23:08:59 -05:00
Mr-Wiseguy 8e4e4b1cae Split recomp config handling into separate file, changed "inputs" RmlUi variable to be a struct with an "array" member and named fields for each input 2024-01-21 14:04:56 -05:00
Mr-Wiseguy d0e01cdec1 Add active_binding_input and active_binding_slot bindings in controls UI 2024-01-17 02:22:36 -05:00
Mr-Wiseguy 6ebc7256eb Implemented rebinding inputs from UI (controller only so far) and built minimal UI for doing so 2024-01-15 21:06:52 -05:00
Mr-Wiseguy 457bc878e9 Refactored input mapping state 2024-01-14 22:49:04 -05:00
Mr-Wiseguy ecfe2381b0 Prototype quicksave functionality, disabled for now 2024-01-13 01:39:41 -05:00
Mr-Wiseguy 5ee7eaed1f Split default input mappings by device, disabled input while menu is open, made config menu open with escape/select, made config menu close with escape 2024-01-08 03:38:05 -05:00
Mr-Wiseguy 971d728169 Input refactor to allow arbitrary bindings 2023-12-13 02:06:56 -05:00
Mr-Wiseguy ec23ef02fd Added some more patch functionality, added recomp namespace 2023-11-24 17:10:21 -05:00