Change to auto cam when spike rolling (#323)

This commit is contained in:
thecozies 2024-05-30 09:34:30 -05:00 committed by Reonu
parent fa8e10ac4c
commit 220d09979f
1 changed files with 4 additions and 0 deletions

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@ -1884,6 +1884,10 @@ bool get_analog_cam_active() {
return analog_cam_active;
}
void set_analog_cam_active(bool isActive) {
analog_cam_active = isActive;
}
// Calling this will avoid analog cam taking over for the following game loop.
// E.g. using left stick inputs while in a deku flower taking priority over right stick.
void skip_analog_cam_once() {