From 220d09979f449750770395972c5a2a2f9fc7c20d Mon Sep 17 00:00:00 2001 From: thecozies <79979276+thecozies@users.noreply.github.com> Date: Thu, 30 May 2024 09:34:30 -0500 Subject: [PATCH] Change to auto cam when spike rolling (#323) --- patches/camera_patches.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/patches/camera_patches.c b/patches/camera_patches.c index f8b47cb..1359bb1 100644 --- a/patches/camera_patches.c +++ b/patches/camera_patches.c @@ -1884,6 +1884,10 @@ bool get_analog_cam_active() { return analog_cam_active; } +void set_analog_cam_active(bool isActive) { + analog_cam_active = isActive; +} + // Calling this will avoid analog cam taking over for the following game loop. // E.g. using left stick inputs while in a deku flower taking priority over right stick. void skip_analog_cam_once() {