SeanOMik
  • Joined on 2023-04-26
SeanOMik pushed to feat/shadow-maps at SeanOMik/lyra-engine 2024-07-22 01:53:41 +00:00
fefcf58765 render: make shadow depth bias configurable per light source
b0a6d30afc render: fix directional light shadows
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SeanOMik commented on issue SeanOMik/lyra-engine#17 2024-07-22 01:48:08 +00:00
Shadows

This ForgeJo instance went down for a week when I was working on PCF and PCSS, so I wasn't able to update this issue. However, PCF and PCSS has been implemented!! ![image](/attachments/43ae2ddc-ef…

SeanOMik pushed to feat/shadow-maps at SeanOMik/lyra-engine 2024-07-21 16:02:52 +00:00
fef709d5f1 render: implement PCF for point lights, support per-light shadow settings
SeanOMik pushed to main at SeanOMik/k3s-cluster 2024-07-21 14:07:44 +00:00
0ddc7a8573 feat: add apache airflow
SeanOMik pushed to feat/shadow-maps at SeanOMik/lyra-engine 2024-07-20 22:43:28 +00:00
32bd25da55 render: implement PCF for point lights, support per-light shadow settings
c91ee67961 render: improve shadow settings to make it possible to switch between PCF, PCSS, hardware 2x2 PCF, or disable filtering all together
c961568b96 render: update the shadow filting poisson disc when shadow settings are modified
54b47c2178 ecs: implement change tracking for world resources
4449172c2b render: implement PCSS for directional lights
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SeanOMik commented on issue SeanOMik/lyra-engine#17 2024-07-13 05:00:39 +00:00
Shadows

Got point light shadows (mostly) working! image The green light is above the grid cubes, the blue one is above the closest top right corner…

SeanOMik pushed to feat/shadow-maps at SeanOMik/lyra-engine 2024-07-13 04:56:22 +00:00
b45c2f4fab render: point light shadows in texture atlas, fix bug with unaligned GpuSlotBuffer
40fa9c09da render: fix shadow map atlas packing by writing my own skyline packer
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SeanOMik pushed to feat/shadow-maps at SeanOMik/lyra-engine 2024-07-12 00:01:00 +00:00
87aa440691 render: create a GpuSlotBuffer for stable indices in a gpu buffer
cc1c482c40 render: provide shadow texture atlas frame for each shadow casting light
a4ce4cb432 render: implement packed texture atlas for shadow maps
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SeanOMik pushed to feat/shadow-maps at SeanOMik/lyra-engine 2024-07-05 21:29:50 +00:00
e2b554b4ef render: implement simple texture atlas for the shadow maps
SeanOMik pushed to feat/shadow-maps at SeanOMik/lyra-engine 2024-07-05 16:44:55 +00:00
6d57b40629 render: cull back faces, code cleanup to fix warnings
SeanOMik pushed to feat/shadow-maps at SeanOMik/lyra-engine 2024-07-04 19:47:35 +00:00
0c5284f26c render: fix shadow petter panning, code cleanup to fix warnings
SeanOMik commented on issue SeanOMik/lyra-engine#17 2024-07-04 19:07:01 +00:00
Shadows

Was able to get directional shadows working! Now for point light shadows! image

SeanOMik opened issue SeanOMik/lyra-engine#21 2024-07-04 19:05:00 +00:00
PBR
SeanOMik pushed to feat/shadow-maps at SeanOMik/lyra-engine 2024-07-04 17:43:49 +00:00
fd65f754cf render: get simple directional shadow maps working
6c6893149a render: bind direction light projection matrix to meshes shader
1c649b2eb6 render: bind the shadow map atlas to the meshes shaders
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SeanOMik pushed to main at SeanOMik/k3s-cluster 2024-07-03 20:17:16 +00:00
d9c34fdf34 feat: add dendrite and webserver that hosts well-known file for matrix
SeanOMik pushed to main at SeanOMik/k3s-cluster 2024-07-03 19:59:49 +00:00
c07be6c8bf fix: add root domain to certificate
SeanOMik deleted branch renovate/ghcr.io-mealie-recipes-mealie-1.x from SeanOMik/k3s-cluster 2024-07-03 14:19:22 +00:00
SeanOMik pushed to main at SeanOMik/k3s-cluster 2024-07-03 14:19:21 +00:00
524243b2cf fix(container): update image ghcr.io/mealie-recipes/mealie to v1.10.1 (#297)
d7b6aa50e7 fix(container): update image ghcr.io/mealie-recipes/mealie to v1.10.1
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SeanOMik merged pull request SeanOMik/k3s-cluster#297 2024-07-03 14:19:20 +00:00
fix(container): update image ghcr.io/mealie-recipes/mealie to v1.10.1
SeanOMik deleted branch renovate/kubernetes-replicator-2.x from SeanOMik/k3s-cluster 2024-07-03 11:46:10 +00:00