15aea62e14
fix(helm): update chart woodpecker to 1.5.1 (#320)
5231871d0d
fix(helm): update chart woodpecker to 1.5.1
SeanOMik
deleted branch renovate/linuxserver-jellyfin-10.x from SeanOMik/k3s-cluster
2024-07-24 01:56:54 +00:00
a7a214a0a6
fix(container): update image linuxserver/jellyfin to v10.9.8 (#321)
c7fa109a89
fix(container): update image linuxserver/jellyfin to v10.9.8
fix(container): update image linuxserver/jellyfin to v10.9.8
SeanOMik
deleted branch renovate/lscr.io-linuxserver-ombi-4.x from SeanOMik/k3s-cluster
2024-07-24 01:54:55 +00:00
9012a28def
feat(container): update image lscr.io/linuxserver/ombi to v4.44.1 (#322)
886d7feab8
feat(container): update image lscr.io/linuxserver/ombi to v4.44.1
feat(container): update image lscr.io/linuxserver/ombi to v4.44.1
277cbe789a
feat: add ganymede for stream archiving
05faa34efe
fix: remove domain
fefcf58765
render: make shadow depth bias configurable per light source
b0a6d30afc
render: fix directional light shadows
Shadows
This ForgeJo instance went down for a week when I was working on PCF and PCSS, so I wasn't able to update this issue. However, PCF and PCSS has been implemented!! ![image](/attachments/43ae2ddc-ef…
32bd25da55
render: implement PCF for point lights, support per-light shadow settings
c91ee67961
render: improve shadow settings to make it possible to switch between PCF, PCSS, hardware 2x2 PCF, or disable filtering all together
c961568b96
render: update the shadow filting poisson disc when shadow settings are modified
54b47c2178
ecs: implement change tracking for world resources
4449172c2b
render: implement PCSS for directional lights
b45c2f4fab
render: point light shadows in texture atlas, fix bug with unaligned GpuSlotBuffer
40fa9c09da
render: fix shadow map atlas packing by writing my own skyline packer
87aa440691
render: create a GpuSlotBuffer for stable indices in a gpu buffer
cc1c482c40
render: provide shadow texture atlas frame for each shadow casting light
a4ce4cb432
render: implement packed texture atlas for shadow maps