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SeanOMik ec960b8f94
Fix rendering multiple entities
this is done by using a large dynamic uniform buffer for storing all transforms of entities
2023-09-08 01:06:44 -04:00
.vscode Create the ground works for an ECS in the engine 2023-09-08 01:06:22 -04:00
res add simple 3d camera, rename Model2dComponent to MeshComponent, rename base shader file 2023-09-08 01:06:29 -04:00
src Fix rendering multiple entities 2023-09-08 01:06:44 -04:00
.gitignore Create the ground works for an ECS in the engine 2023-09-08 01:06:22 -04:00
Cargo.lock Fix rendering multiple entities 2023-09-08 01:06:44 -04:00
Cargo.toml Fix rendering multiple entities 2023-09-08 01:06:44 -04:00
LICENSE Create window, handle simple input 2023-09-08 01:05:59 -04:00
shell.nix Add resource system, early input system, custom hecs world wrapper 2023-09-08 01:06:38 -04:00