Go to file
SeanOMik b0a6d30afc
render: fix directional light shadows
2024-07-21 21:09:29 -04:00
.forgejo/workflows
.lapce
.vscode render: fix shadow map atlas packing by writing my own skyline packer 2024-07-12 14:58:18 -04:00
examples render: implement PCF for point lights, support per-light shadow settings 2024-07-21 12:02:35 -04:00
lyra-ecs ecs: implement change tracking for world resources 2024-07-19 16:07:03 -04:00
lyra-game render: fix directional light shadows 2024-07-21 21:09:29 -04:00
lyra-math
lyra-reflect
lyra-resource
lyra-scene
lyra-scripting
src
.envrc
.gitignore
.gitmodules
Cargo.lock render: PCF with poisson disc on directional lights 2024-07-14 22:14:08 -04:00
Cargo.toml render: fix shadow map atlas packing by writing my own skyline packer 2024-07-12 14:58:18 -04:00
LICENSE
README.md
rust-toolchain.toml
shell.nix

README.md

Lyra Engine

This is a very WIP custom game engine written in Rust.