.vscode
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Add early scripting system with lua
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2024-01-04 20:52:47 -05:00 |
.woodpecker
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ci: install lua5.4 to support lyra-scripting
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2024-01-04 23:59:22 -05:00 |
examples/testbed
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scripting: update scripts on all game stages, create utility api provider
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2024-01-07 00:57:19 -05:00 |
lyra-ecs
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ecs: implement component for some glam types
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2024-01-12 14:09:29 -05:00 |
lyra-game
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scripting: update lua scripts on 'update' stage
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2024-01-06 23:06:00 -05:00 |
lyra-reflect
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reflect: Implement reflect for glam types
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2024-01-12 14:08:46 -05:00 |
lyra-resource
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scripting: update lua scripts on 'update' stage
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2024-01-06 23:06:00 -05:00 |
lyra-scripting
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scripting: update scripts on all game stages, create utility api provider
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2024-01-07 00:57:19 -05:00 |
src
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Large restructuring so lyra-scripting can create a Plugin
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2024-01-04 23:25:29 -05:00 |
.gitignore
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Create a testbed example to make developing the engine easier
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2023-09-29 14:57:22 -04:00 |
Cargo.lock
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Implement staged system execution, make it easier to add systems, remove some compiler warnings
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2024-01-06 15:40:13 -05:00 |
Cargo.toml
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scripting: update lua scripts on 'update' stage
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2024-01-06 23:06:00 -05:00 |
LICENSE
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Create window, handle simple input
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2023-09-08 01:05:59 -04:00 |
README.md
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Convert the engine into a lib package
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2023-09-08 01:06:50 -04:00 |
rust-toolchain.toml
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Fix woodpecker ci
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2023-12-28 22:40:37 -05:00 |
shell.nix
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Add resource system, early input system, custom hecs world wrapper
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2023-09-08 01:06:38 -04:00 |