464 lines
15 KiB
Rust
464 lines
15 KiB
Rust
use std::{collections::{HashMap, VecDeque}, any::TypeId, cell::{Ref, RefMut}, ptr::NonNull};
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use crate::{archetype::{ArchetypeId, Archetype}, bundle::Bundle, query::{Query, ViewIter, View, AsQuery}, resource::ResourceData, query::{dynamic::DynamicView, ViewOne}, ComponentInfo, DynTypeId, TickTracker, Tick};
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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pub struct EntityId(pub u64);
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/// The id of the entity for the Archetype.
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/// The Archetype struct uses this as the index in the component columns
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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pub struct ArchetypeEntityId(pub u64);
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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pub struct Entity {
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pub(crate) id: EntityId,
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pub(crate) generation: u64,
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}
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#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
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pub struct Record {
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pub id: ArchetypeId,
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pub index: ArchetypeEntityId,
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}
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pub struct World {
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pub(crate) archetypes: HashMap<ArchetypeId, Archetype>,
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next_archetype_id: ArchetypeId,
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pub(crate) entity_index: HashMap<EntityId, Record>,
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dead_entities: VecDeque<Entity>,
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next_entity_id: EntityId,
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resources: HashMap<TypeId, ResourceData>,
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tracker: TickTracker,
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}
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impl Default for World {
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fn default() -> Self {
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Self {
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archetypes: HashMap::new(),
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next_archetype_id: ArchetypeId(0),
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entity_index: HashMap::new(),
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dead_entities: VecDeque::new(),
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next_entity_id: EntityId(0),
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resources: HashMap::new(),
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tracker: TickTracker::new(),
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}
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}
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}
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impl World {
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pub fn new() -> Self {
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Self::default()
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}
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/// Gets a new Entity, will recycle dead entities and increment their generation.
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fn get_new_entity(&mut self) -> Entity {
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match self.dead_entities.pop_front() {
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Some(mut e) => {
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e.generation += 1;
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e
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},
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None => {
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let new_id = self.next_entity_id;
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self.next_entity_id.0 += 1;
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Entity {
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id: new_id,
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generation: 0,
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}
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}
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}
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}
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/// Spawns a new entity and inserts the component `bundle` into it.
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pub fn spawn<B>(&mut self, bundle: B) -> Entity
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where
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B: Bundle
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{
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let bundle_types = bundle.type_ids();
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let new_entity = self.get_new_entity();
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let tick = self.tick();
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// try to find an archetype
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let archetype = self.archetypes
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.values_mut()
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.find(|a| a.is_archetype_for(&bundle_types));
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if let Some(archetype) = archetype {
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let arche_idx = archetype.add_entity(new_entity, bundle, &tick);
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// Create entity record and store it
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let record = Record {
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id: archetype.id,
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index: arche_idx,
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};
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self.entity_index.insert(new_entity.id, record);
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}
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// create a new archetype if one isn't found
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else {
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// create archetype
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let new_arch_id = self.next_archetype_id.increment();
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let mut archetype = Archetype::from_bundle_info(new_arch_id, bundle.info());
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let entity_arch_id = archetype.add_entity(new_entity, bundle, &tick);
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// store archetype
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self.archetypes.insert(new_arch_id, archetype);
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// Create entity record and store it
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let record = Record {
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id: new_arch_id,
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// this is the first entity in the archetype
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index: entity_arch_id,
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};
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self.entity_index.insert(new_entity.id, record);
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}
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new_entity
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}
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/// Despawn an entity from the World
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pub fn despawn(&mut self, entity: Entity) {
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// Tick the tracker if the entity is spawned. This is done here instead of the `if let`
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// below due to the borrow checker complaining about multiple mutable borrows to self.
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let tick = if self.entity_index.contains_key(&entity.id) {
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Some(self.tick())
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} else { None };
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if let Some(record) = self.entity_index.get_mut(&entity.id) {
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let tick = tick.unwrap();
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let arch = self.archetypes.get_mut(&record.id).unwrap();
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if let Some((moved, new_index)) = arch.remove_entity(entity, &tick) {
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// replace the archetype index of the moved index with its new index.
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self.entity_index.get_mut(&moved.id).unwrap().index = new_index;
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}
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}
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}
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/// Insert a bundle into an existing entity. If the components are already existing on the
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/// entity, they will be updated, else the entity will be moved to a different Archetype
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/// that can store the entity. That may involve creating a new Archetype.
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pub fn insert<B>(&mut self, entity: Entity, bundle: B)
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where
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B: Bundle
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{
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// TODO: If the archetype has a single entity, add a component column for the new
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// component instead of moving the entity to a brand new archetype.
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// TODO: If the entity already has the components in `bundle`, update the values of the
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// components with the bundle.
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let tick = self.tick();
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let record = *self.entity_index.get(&entity.id).unwrap();
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let current_arch = self.archetypes.get(&record.id).unwrap();
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let mut col_types: Vec<DynTypeId> = current_arch.columns.iter().map(|c| c.info.type_id).collect();
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let orig_col = col_types.clone();
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col_types.extend(bundle.type_ids());
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let mut col_infos: Vec<ComponentInfo> = current_arch.columns.iter().map(|c| c.info).collect();
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col_infos.extend(bundle.info());
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let col_ptrs: Vec<(NonNull<u8>, ComponentInfo)> = current_arch.columns.iter().map(|c| unsafe { (NonNull::new_unchecked(c.borrow_ptr().as_ptr()), c.info) }).collect();
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if let Some(arch) = self.archetypes.values_mut().find(|a| a.is_archetype_for(&col_types)) {
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let res_index = arch.reserve_one(entity);
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for (col_type, (col_ptr, col_info)) in orig_col.into_iter().zip(col_ptrs.into_iter()) {
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unsafe {
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let ptr = NonNull::new_unchecked(col_ptr.as_ptr()
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.add(res_index.0 as usize * col_info.layout.size));
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let col = arch.get_column_mut(col_type).unwrap();
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col.set_at(res_index.0 as _, ptr, tick);
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}
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}
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bundle.take(|data, type_id, _size| {
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let col = arch.get_column_mut(type_id).unwrap();
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unsafe { col.set_at(res_index.0 as _, data, tick); }
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col.len += 1;
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});
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arch.entities.insert(entity, res_index);
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let new_record = Record {
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id: arch.id,
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index: res_index,
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};
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self.entity_index.insert(entity.id, new_record);
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} else {
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let new_arch_id = self.next_archetype_id.increment();
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let mut archetype = Archetype::from_bundle_info(new_arch_id, col_infos);
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let entity_arch_id = archetype.add_entity(entity, bundle, &tick);
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self.archetypes.insert(new_arch_id, archetype);
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// Create entity record and store it
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let record = Record {
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id: new_arch_id,
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index: entity_arch_id,
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};
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self.entity_index.insert(entity.id, record);
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}
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let current_arch = self.archetypes.get_mut(&record.id).unwrap();
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current_arch.remove_entity(entity, &tick);
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}
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/// View into the world for a set of entities that satisfy the queries.
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pub fn view_iter<T: 'static + AsQuery>(&self) -> ViewIter<T::Query> {
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let archetypes = self.archetypes.values().collect();
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let v = View::<T>::new(self, T::Query::new(), archetypes);
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v.into_iter()
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}
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pub fn dynamic_view(&self) -> DynamicView {
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DynamicView::new(self)
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}
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pub fn view_one<T: 'static + AsQuery>(&self, entity: Entity) -> ViewOne<T::Query> {
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ViewOne::new(self, entity.id, T::Query::new())
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}
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//pub fn view_one(&self, entity: EntityId) ->
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pub fn add_resource<T: 'static>(&mut self, data: T) {
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self.resources.insert(TypeId::of::<T>(), ResourceData::new(data));
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}
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pub fn add_resource_default<T: Default + 'static>(&mut self) {
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self.resources.insert(TypeId::of::<T>(), ResourceData::new(T::default()));
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}
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/// Get a resource from the world, or insert it into the world with the provided
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/// `fn` and return it.
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pub fn get_resource_or_else<T: 'static, F>(&mut self, f: F) -> RefMut<T>
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where
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F: Fn() -> T + 'static
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{
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self.resources.entry(TypeId::of::<T>())
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.or_insert_with(|| ResourceData::new(f()))
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.get_mut()
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}
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/// Gets a resource from the World.
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///
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/// Will panic if the resource is not in the world. See [`try_get_resource`] for
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/// a function that returns an option.
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pub fn get_resource<T: 'static>(&self) -> Ref<T> {
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self.resources.get(&TypeId::of::<T>()).unwrap()
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.get()
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}
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/// Attempts to get a resource from the World.
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///
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/// Returns `None` if the resource was not found.
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pub fn try_get_resource<T: 'static>(&self) -> Option<Ref<T>> {
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self.resources.get(&TypeId::of::<T>())
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.and_then(|r| r.try_get())
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}
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/// Gets a mutable borrow of a resource from the World.
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///
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/// Will panic if the resource is not in the world. See [`try_get_resource_mut`] for
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/// a function that returns an option.
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pub fn get_resource_mut<T: 'static>(&self) -> RefMut<T> {
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self.resources.get(&TypeId::of::<T>()).unwrap()
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.get_mut()
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}
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/// Attempts to get a mutable borrow of a resource from the World.
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///
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/// Returns `None` if the resource was not found.
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pub fn try_get_resource_mut<T: 'static>(&self) -> Option<RefMut<T>> {
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self.resources.get(&TypeId::of::<T>())
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.and_then(|r| r.try_get_mut())
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}
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/// Increments the TickTracker which is used for tracking changes to components.
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///
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/// Most users wont need to call this manually, its done for you through queries and views.
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pub fn tick(&self) -> Tick {
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self.tracker.tick()
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}
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/// Gets the current tick that the world is at.
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///
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/// See [`TickTracker`]
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pub fn current_tick(&self) -> Tick {
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self.tracker.current()
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}
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pub fn tick_tracker(&self) -> &TickTracker {
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&self.tracker
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}
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}
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#[cfg(test)]
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mod tests {
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use crate::{tests::{Vec2, Vec3}, query::TickOf};
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use super::World;
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struct SimpleCounter(i32);
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#[test]
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fn spawning_entity() {
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let mut world = World::new();
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let _e = world.spawn((Vec2 {
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x: 10.0,
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y: 15.0,
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}, ));
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}
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#[test]
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fn world_view_entities() {
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let mut world = World::new();
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world.spawn((Vec2 {
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x: 10.0,
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y: 15.0,
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}, ));
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world.spawn((Vec2 {
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x: 152.0,
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y: 3585.0,
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}, ));
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world.spawn((Vec2 {
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x: 235.0,
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y: 734.0,
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}, ));
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let mut count = 0;
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for pos in world.view_iter::<&Vec2>() {
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println!("Found entity at {:?}", pos);
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count += 1;
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}
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assert!(count == 3);
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}
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#[test]
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fn despawn_entity() {
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let mut world = World::new();
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world.spawn((Vec2::rand(),));
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let middle_en = world.spawn((Vec2::rand(),));
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let last_en = world.spawn((Vec2::rand(),));
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world.despawn(middle_en);
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let record = world.entity_index.get(&last_en.id).unwrap();
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assert_eq!(record.index.0, 1);
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}
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#[test]
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fn simple_resource() {
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let mut world = World::new();
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{
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let counter = SimpleCounter(0);
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world.add_resource(counter);
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}
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let counter = world.get_resource::<SimpleCounter>();
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assert_eq!(counter.0, 0);
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drop(counter);
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let mut counter = world.get_resource_mut::<SimpleCounter>();
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counter.0 += 4582;
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drop(counter);
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assert!(world.try_get_resource::<u32>().is_none());
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}
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#[test]
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fn resource_multi_borrow() {
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let mut world = World::new();
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{
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let counter = SimpleCounter(4582);
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world.add_resource(counter);
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}
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// test multiple borrows at the same time
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let counter = world.get_resource::<SimpleCounter>();
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assert_eq!(counter.0, 4582);
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let counter2 = world.get_resource::<SimpleCounter>();
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assert_eq!(counter2.0, 4582);
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assert_eq!(counter2.0, 4582);
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}
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#[test]
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fn resource_one_mutable_borrow() {
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let mut world = World::new();
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{
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let counter = SimpleCounter(4582);
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world.add_resource(counter);
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}
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// test multiple borrows at the same time
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let counter = world.get_resource_mut::<SimpleCounter>();
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assert_eq!(counter.0, 4582);
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assert!(world.try_get_resource_mut::<SimpleCounter>().is_none());
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assert_eq!(counter.0, 4582);
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}
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#[test]
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fn insert_into_existing_archetype() {
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let mut world = World::new();
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let e = world.spawn((Vec2::rand(),));
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world.spawn((Vec2::rand(),Vec3::rand()));
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world.insert(e, (Vec3::rand(),));
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assert!(world.view_one::<&Vec3>(e).get().is_some())
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}
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#[test]
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fn insert_into_new_archetype() {
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let mut world = World::new();
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let e = world.spawn((Vec2::rand(),));
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world.insert(e, (Vec3::rand(),));
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assert!(world.view_one::<&Vec3>(e).get().is_some())
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}
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#[test]
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fn view_one() {
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let v = Vec2::rand();
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let mut world = World::new();
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let e = world.spawn((v,));
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let view = world.view_one::<&Vec2>(e);
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assert_eq!(*view.get().unwrap(), v);
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}
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#[test]
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fn view_change_tracking() {
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let mut world = World::new();
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/* let v = Vec2::rand();
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world.spawn((v,));
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let v = Vec2::rand();
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world.spawn((v,)); */
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println!("spawning");
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world.spawn((Vec2::new(10.0, 10.0),));
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world.spawn((Vec2::new(5.0, 5.0),));
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println!("spawned");
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for mut v in world.view_iter::<&mut Vec2>() {
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v.y += 50.0;
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println!("Moved v to {:?}", v);
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}
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let world_tick = world.current_tick();
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println!("The world tick is {}", *world_tick);
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for (v, tick) in world.view_iter::<(&Vec2, TickOf<Vec2>)>() {
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println!("Is at {:?}, it was changed at {}", v, *tick);
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assert!(v.y > 50.0);
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assert!(tick >= world_tick);
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}
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}
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} |