Go to file
SeanOMik a5b145c9b3
Create a testbed example to make developing the engine easier
2023-09-29 14:57:22 -04:00
.vscode Remove .vscode/settings.json 2023-09-08 01:06:51 -04:00
examples/testbed Create a testbed example to make developing the engine easier 2023-09-29 14:57:22 -04:00
lyra-resource Load materials from gltf 2023-09-29 14:20:28 -04:00
src Start implementing the new Model and Mesh types with the renderer 2023-09-29 14:46:08 -04:00
.gitignore Create a testbed example to make developing the engine easier 2023-09-29 14:57:22 -04:00
Cargo.lock Add ModelComponent, add model loader to resource manager's default loaders 2023-09-26 17:14:38 -04:00
Cargo.toml Use resources from the resource manager, implement startup systems 2023-09-14 12:58:59 -04:00
LICENSE Create window, handle simple input 2023-09-08 01:05:59 -04:00
README.md Convert the engine into a lib package 2023-09-08 01:06:50 -04:00
shell.nix Add resource system, early input system, custom hecs world wrapper 2023-09-08 01:06:38 -04:00

README.md

Lyra Engine

This is a very WIP custom game engine written in Rust.