lyra-engine/lyra-game/src
SeanOMik a4ce4cb432
render: implement packed texture atlas for shadow maps
2024-07-10 20:16:21 -04:00
..
input game: run clippy 2024-06-28 13:25:48 -04:00
render render: implement packed texture atlas for shadow maps 2024-07-10 20:16:21 -04:00
scene render: use WorldTransforms in the renderer 2024-04-17 20:46:46 -04:00
as_any.rs game: rewrite EventQueue due to new ecs requirement of Send + Sync for resources, use new SceneGraph in renderer 2024-03-31 13:24:32 -04:00
change_tracker.rs Large restructuring so lyra-scripting can create a Plugin 2024-01-04 23:25:29 -05:00
delta_time.rs Create an example project to test transform interpolation 2024-04-24 00:30:30 -04:00
events.rs game: run clippy 2024-06-28 13:25:48 -04:00
game.rs render: get first image from RenderGraph, just a simple hard coded triangle 2024-05-08 18:27:10 -04:00
lib.rs render: get first image from RenderGraph, just a simple hard coded triangle 2024-05-08 18:27:10 -04:00
plugin.rs scripting: implement spawning entity with loaded 3d models 2024-02-24 14:32:06 -05:00
resources.rs Large restructuring so lyra-scripting can create a Plugin 2024-01-04 23:25:29 -05:00
stage.rs Make tracy profiling an optional feature, create 'many-lights' example 2024-04-20 00:08:25 -04:00