lyra-engine/lyra-game
SeanOMik 8d1961bb08
render: fix the TransformBuffers that could only store a single Transform for an entity
This caused Scenes to be rendered poorly since all meshes would use the Transform of the last processed mesh
2024-03-08 00:41:27 -05:00
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src render: fix the TransformBuffers that could only store a single Transform for an entity 2024-03-08 00:41:27 -05:00
Cargo.toml split the math module into a lyra-math crate, implement Reflect and Component for Transform 2024-01-13 11:51:16 -05:00