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render: rewrite PCF for spot lights to somehow fix PCSS directional lights
2024-08-09 22:01:57 -04:00
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examples render: rewrite PCF for spot lights to somehow fix PCSS directional lights 2024-08-09 22:01:57 -04:00
lyra-ecs ecs: implement change tracking for world resources 2024-07-19 16:07:03 -04:00
lyra-game render: rewrite PCF for spot lights to somehow fix PCSS directional lights 2024-08-09 22:01:57 -04:00
lyra-math render: rewrite PCF for spot lights to somehow fix PCSS directional lights 2024-08-09 22:01:57 -04:00
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lyra-resource render: move most of the mesh processing to a MeshPrepare node 2024-06-29 22:23:49 -04:00
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Cargo.lock render: PCF with poisson disc on directional lights 2024-07-14 22:14:08 -04:00
Cargo.toml render: fix shadow map atlas packing by writing my own skyline packer 2024-07-12 14:58:18 -04:00
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README.md

Lyra Engine

This is a very WIP custom game engine written in Rust.