SeanOMik
3a80c069c9
Moving that out of the MeshesPass makes the rendering meshes accessible to other passes/nodes. The shadow pass will need access to them which is why this was done now |
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.. | ||
query | ||
relation | ||
system | ||
archetype.rs | ||
bundle.rs | ||
command.rs | ||
component.rs | ||
component_info.rs | ||
entity.rs | ||
lib.rs | ||
math.rs | ||
resource.rs | ||
tests.rs | ||
tick.rs | ||
world.rs |