Create an early scripting engine #2
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@ -26,13 +26,14 @@ function on_update()
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Transform
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) ]]
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---@type number
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local dt = world:resource(DeltaTime)
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--print("DeltaTime was " .. tostring(dt) .. "s")
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world:view(function (t)
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--print("Found entity at a really cool place: " .. tostring(t))
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--t.translation = t.translation + (Vec3.new(0, 0.5, 0) * dt:get())
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t.translation:move_by(0, 0.5 * dt:get(), 0)
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t.translation:move_by(0, 0.5 * dt, 0)
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return t
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end, Transform)
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@ -47,6 +47,11 @@ pub trait RegisterLuaType {
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where
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W: Reflect + LuaProxy + LuaWrapper + Clone + elua::FromLua<'a> + elua::Userdata;
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/// Registers a type to Lua that can be converted into and from Lua types.
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fn register_lua_convert<T>(&mut self)
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where
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T: Clone + for<'a> elua::FromLua<'a> + for<'a> elua::AsLua<'a> + LuaWrapper + 'static;
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/// Registers a type to Lua that implements [`elua::TableProxy`]
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fn register_lua_table_proxy<'a, T, W>(&mut self)
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where
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@ -77,6 +82,16 @@ impl RegisterLuaType for World {
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reg_type.add_data(ReflectLuaProxy::from_lua_proxy::<W>());
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}
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fn register_lua_convert<T>(&mut self)
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where
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T: Clone + for<'a> elua::FromLua<'a> + for<'a> elua::AsLua<'a> + LuaWrapper + 'static,
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{
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let mut registry = self.get_resource_mut::<TypeRegistry>();
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let reg_type = registry.get_type_or_default(T::wrapped_type_id());
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reg_type.add_data(ReflectLuaProxy::from_as_and_from_lua::<T>());
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}
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fn register_lua_table_proxy<'a, T, C>(&mut self)
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where
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T: elua::TableProxy + 'static,
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@ -86,8 +101,6 @@ impl RegisterLuaType for World {
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let reg_type = registry.get_type_or_default(TypeId::of::<C>());
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reg_type.add_data(ReflectLuaProxy::from_table_proxy::<T>());
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/* let reg_type = registry.get_type_or_default(TypeId::of::<C>());
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reg_type.add_data(<ReflectedLuaTableProxy as FromType<T>>::from_type()); */
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drop(registry);
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let mut lookup = self.get_resource_or_else::<LuaTableProxyLookup, _>(LuaTableProxyLookup::default);
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@ -1,4 +1,7 @@
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use crate::{lua::{LuaContext, wrappers::LuaDeltaTime, RegisterLuaType}, ScriptApiProvider, ScriptWorldPtr, ScriptDynamicBundle, ScriptData};
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use lyra_ecs::ResourceObject;
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use lyra_reflect::Reflect;
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use crate::{lua::{wrappers::LuaDeltaTime, LuaContext, RegisterLuaType, FN_NAME_INTERNAL_REFLECT_TYPE}, ScriptApiProvider, ScriptBorrow, ScriptData, ScriptDynamicBundle, ScriptWorldPtr};
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#[derive(Default)]
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pub struct LyraEcsApiProvider;
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@ -7,7 +10,7 @@ impl ScriptApiProvider for LyraEcsApiProvider {
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type ScriptContext = LuaContext;
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fn prepare_world(&mut self, world: &mut lyra_ecs::World) {
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world.register_lua_wrapper::<LuaDeltaTime>();
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world.register_lua_convert::<LuaDeltaTime>();
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}
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fn expose_api(&mut self, _: &ScriptData, ctx: &mut Self::ScriptContext) -> Result<(), crate::ScriptError> {
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@ -17,7 +20,8 @@ impl ScriptApiProvider for LyraEcsApiProvider {
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globals.set("World", ctx.create_proxy::<ScriptWorldPtr>()?)?;
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globals.set("DynamicBundle", ctx.create_proxy::<ScriptDynamicBundle>()?)?;
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globals.set("DeltaTime", ctx.create_proxy::<LuaDeltaTime>()?)?;
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let dt_table = create_reflect_table::<lyra_game::DeltaTime>(&ctx)?;
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globals.set("DeltaTime", dt_table)?;
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Ok(())
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}
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@ -30,3 +34,12 @@ impl ScriptApiProvider for LyraEcsApiProvider {
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Ok(())
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}
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}
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fn create_reflect_table<T: Reflect + ResourceObject + Default + 'static>(lua: &elua::State) -> elua::Result<elua::Table> {
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let table = lua.create_table()?;
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table.set(FN_NAME_INTERNAL_REFLECT_TYPE, lua.create_function(|_, ()| {
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Ok(ScriptBorrow::from_resource::<T>(None))
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})?)?;
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Ok(table)
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}
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@ -115,6 +115,27 @@ impl ReflectLuaProxy {
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},
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}
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}
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/// Create from a type that implements FromLua and AsLua
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pub fn from_as_and_from_lua<T>() -> Self
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where
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T: for<'a> elua::FromLua<'a> + for<'a> elua::AsLua<'a> + Clone
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{
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Self {
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fn_as_lua: |lua, this| -> elua::Result<elua::Value> {
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let this = unsafe { this.cast::<T>().as_ref() };
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this.clone().as_lua(lua)
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},
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fn_apply: |lua, ptr, value| {
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let this = unsafe { ptr.cast::<T>().as_mut() };
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let new_val = T::from_lua(lua, value.clone())?;
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*this = new_val;
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Ok(())
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},
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}
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}
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}
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impl<'lua> elua::FromLua<'lua> for ScriptDynamicBundle {
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|
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@ -173,10 +173,24 @@ impl elua::Userdata for ScriptWorldPtr {
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Ok(())
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})
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.method_mut("resource", |lua, this, (ty,): (elua::AnyUserdata,)| {
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let reflect = ty
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.method_mut("resource", |lua, this, (ty,): (elua::Value,)| {
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let reflect = match ty {
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elua::Value::Userdata(ud) => {
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ud.execute_function::<_, ScriptBorrow>(FN_NAME_INTERNAL_REFLECT_TYPE, ())
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.expect("Type does not implement 'reflect_type' properly")
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}
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elua::Value::Table(t) => {
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let f: elua::Function = t.get(FN_NAME_INTERNAL_REFLECT_TYPE)?;
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f.exec::<_, ScriptBorrow>(())
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.expect("Type does not implement 'reflect_type' properly")
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}
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_ => {
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panic!("how");
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}
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};
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/* let reflect = ty
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.execute_function::<_, ScriptBorrow>(FN_NAME_INTERNAL_REFLECT_TYPE, ())
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.expect("Type does not implement 'reflect_type' properly");
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.expect("Type does not implement 'reflect_type' properly"); */
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let res = reflect.reflect_branch.as_resource_unchecked();
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if let Some(res_ptr) = res.reflect_ptr(this.as_mut()) {
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|
|
|
@ -1,10 +1,11 @@
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use std::any::TypeId;
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use lyra_game::DeltaTime;
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use crate::{lyra_engine, lua::{FN_NAME_INTERNAL_REFLECT_TYPE, LuaWrapper}, ScriptBorrow};
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use crate::lua::LuaWrapper;
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#[derive(Clone, lyra_reflect::Reflect, Default)]
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pub struct LuaDeltaTime(#[reflect(skip)] pub(crate) DeltaTime);
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#[derive(Clone, Default)]
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pub struct LuaDeltaTime(pub(crate) DeltaTime);
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impl std::ops::Deref for LuaDeltaTime {
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type Target = DeltaTime;
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|
@ -22,31 +23,13 @@ impl std::ops::DerefMut for LuaDeltaTime {
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impl<'lua> elua::FromLua<'lua> for LuaDeltaTime {
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fn from_lua(lua: &'lua elua::State, value: elua::Value<'lua>) -> elua::Result<Self> {
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match value {
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elua::Value::Userdata(ud) => Ok(ud.as_ref::<Self>()?.clone()),
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_ => unreachable!(),
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}
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todo!()
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}
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||||
}
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|
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impl elua::Userdata for LuaDeltaTime {
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fn name() -> String {
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"DeltaTime".to_string()
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}
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|
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fn build<'a>(state: &elua::State, builder: &mut elua::UserdataBuilder<'a, Self>) -> elua::Result<()> {
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builder
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.method("get", |_, this, ()| {
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Ok(*this.0)
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})
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.meta_method(elua::MetaMethod::ToString, |_, this, ()| {
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Ok(format!("{}", *this.0))
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})
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.function(FN_NAME_INTERNAL_REFLECT_TYPE, |_, ()| {
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Ok(ScriptBorrow::from_resource::<DeltaTime>(None))
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});
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|
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Ok(())
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impl<'lua> elua::AsLua<'lua> for LuaDeltaTime {
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||||
fn as_lua(self, lua: &'lua elua::State) -> elua::Result<elua::Value<'lua>> {
|
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Ok(elua::Value::Number(*self.0 as f64))
|
||||
}
|
||||
}
|
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|
||||
|
|
Loading…
Reference in New Issue