Create an early scripting engine #2
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@ -62,14 +62,14 @@ pub const FN_NAME_INTERNAL_REFLECT: &str = "__lyra_internal_reflect";
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/// local cube_comp = ModelComponent.new(cube) -- annoying to write
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///
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/// local pos = Transform.from_translation(Vec3.new(0, 0, -8.0))
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/// local e = world:spawn(pos, cube_comp)
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/// world:spawn(pos, cube_comp)
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/// ```
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///
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/// With this function:
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/// /// ```lua
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/// ```lua
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/// local cube = world:request_res("assets/cube-texture-embedded.gltf")
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/// local pos = Transform.from_translation(Vec3.new(0, 0, -8.0))
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/// local e = world:spawn(pos, cube)
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/// world:spawn(pos, cube)
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/// ```
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pub const FN_NAME_INTERNAL_AS_COMPONENT: &str = "__lyra_internal_refl_as_component";
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